{vulkan,examples}: fix descriptor set bug
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266e7a548b
commit
0023ab14fb
6 changed files with 45 additions and 48 deletions
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@ -106,6 +106,8 @@ fn update(core: *mach.Core.Mod, game: *Mod) !void {
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defer command.release();
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core.state().queue.submit(&[_]*gpu.CommandBuffer{command});
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core.schedule(.present_frame);
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// update the window title every second
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if (game.state().title_timer.read() >= 1.0) {
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game.state().title_timer.reset();
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@ -104,6 +104,8 @@ fn update(core: *mach.Core.Mod, game: *Mod) !void {
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defer command.release();
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core.state().queue.submit(&[_]*gpu.CommandBuffer{command});
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core.schedule(.present_frame);
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// update the window title every second
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if (game.state().title_timer.read() >= 1.0) {
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game.state().title_timer.reset();
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@ -110,9 +110,7 @@ fn init(
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});
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}
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fn deinit(
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renderer: *Mod,
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) !void {
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fn deinit(renderer: *Mod) !void {
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renderer.state().pipeline.release();
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for (renderer.state().bind_groups) |bind_group| bind_group.release();
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renderer.state().uniform_buffer.release();
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@ -178,4 +176,6 @@ fn renderFrame(
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var command = encoder.finish(&.{ .label = label });
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defer command.release();
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core.state().queue.submit(&[_]*gpu.CommandBuffer{command});
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core.schedule(.present_frame);
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}
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@ -69,9 +69,8 @@ fn afterInit(audio: *mach.Audio.Mod, app: *Mod) void {
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audio.state().on_state_change = app.system(.audio_state_change);
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}
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fn deinit(core: *mach.Core.Mod, audio: *mach.Audio.Mod) void {
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fn deinit(audio: *mach.Audio.Mod) void {
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audio.schedule(.deinit);
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core.schedule(.deinit);
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}
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fn audioStateChange(
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