gpu: implement Dawn deviceCreateBindGroupLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 17:09:58 -07:00 committed by Stephen Gutekanst
parent b3cc3d9f5f
commit 01cd28eca5

View file

@ -403,9 +403,10 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn deviceCreateBindGroupLayout(device: *gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout { pub inline fn deviceCreateBindGroupLayout(device: *gpu.Device, descriptor: *const gpu.BindGroupLayout.Descriptor) *gpu.BindGroupLayout {
_ = device; return @ptrCast(*gpu.BindGroupLayout, procs.deviceCreateBindGroupLayout.?(
_ = descriptor; @ptrCast(c.WGPUDevice, device),
unreachable; @ptrCast(*const c.WGPUBindGroupLayoutDescriptor, descriptor),
));
} }
pub inline fn deviceCreateBuffer(device: *gpu.Device, descriptor: *const gpu.Buffer.Descriptor) *gpu.Buffer { pub inline fn deviceCreateBuffer(device: *gpu.Device, descriptor: *const gpu.Buffer.Descriptor) *gpu.Buffer {