From 020ee37686e2777e22af8b38d3c394cd21467ff5 Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Fri, 4 Mar 2022 16:35:43 -0700 Subject: [PATCH] glfw: update system_sdk notes Signed-off-by: Stephen Gutekanst --- glfw/system_sdk.zig | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/glfw/system_sdk.zig b/glfw/system_sdk.zig index e506584d..02c96061 100644 --- a/glfw/system_sdk.zig +++ b/glfw/system_sdk.zig @@ -5,7 +5,7 @@ //! //! The SDKs used by this script by default are: //! -//! * Windows: none +//! * Windows: https://github.com/hexops/sdk-windows-x86_64 (~7MB, updated DirectX headers for Zig/MinGW) //! * Linux: https://github.com/hexops/sdk-linux-x86_64 (~40MB, X11, Wayland, etc. development libraries) //! * MacOS (most frameworks you'd find in the XCode SDK): //! * https://github.com/hexops/sdk-macos-11.3 (~160MB, default) @@ -27,7 +27,7 @@ //! Best way to get this file in your own repository? We suggest just copying it, or importing it //! from a project that includes it if you're using one (e.g. mach-glfw) //! -//! version: Dec 24, 2021 +//! version: Mar 4, 2022 const std = @import("std"); const Builder = std.build.Builder;