module: merge ecs/systems.zig -> module.zig

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-03-27 05:38:37 -07:00 committed by Stephen Gutekanst
parent e847d46ff9
commit 0328598945
5 changed files with 261 additions and 294 deletions

View file

@ -19,7 +19,7 @@ pub const EntityID = @import("entities.zig").EntityID;
pub const Entities = @import("entities.zig").Entities;
pub const Archetype = @import("Archetype.zig");
pub const World = @import("systems.zig").World;
pub const Modules = @import("../module.zig").Modules;
// TODO:
// * Iteration
@ -28,13 +28,12 @@ pub const World = @import("systems.zig").World;
// * Multiple entities having one value
// * Sparse storage?
test "inclusion" {
test {
std.testing.refAllDeclsRecursive(@This());
std.testing.refAllDeclsRecursive(@import("Archetype.zig"));
std.testing.refAllDeclsRecursive(@import("entities.zig"));
std.testing.refAllDeclsRecursive(@import("query.zig"));
std.testing.refAllDeclsRecursive(@import("StringTable.zig"));
std.testing.refAllDeclsRecursive(@import("systems.zig"));
}
test "example" {
@ -54,7 +53,7 @@ test "example" {
.{ .global = .tick, .handler = tick },
};
fn tick(physics: *World(modules).Mod(Physics)) void {
fn tick(physics: *Modules(modules).Mod(Physics)) void {
_ = physics;
}
};
@ -69,8 +68,8 @@ test "example" {
};
fn tick(
physics: *World(modules).Mod(Physics),
renderer: *World(modules).Mod(Renderer),
physics: *Modules(modules).Mod(Physics),
renderer: *Modules(modules).Mod(Renderer),
) void {
_ = renderer;
_ = physics;
@ -80,9 +79,15 @@ test "example" {
//-------------------------------------------------------------------------
// Create a world.
var world: World(root.modules) = undefined;
var world: Modules(root.modules) = undefined;
try world.init(allocator);
defer world.deinit();
defer world.deinit(allocator);
// TODO: better module initialization location
world.mod.physics.entities = &world.entities;
world.mod.physics.allocator = world.entities.allocator;
world.mod.renderer.entities = &world.entities;
world.mod.renderer.allocator = world.entities.allocator;
// Initialize module state.
var physics = &world.mod.physics;

View file

@ -1,212 +0,0 @@
const std = @import("std");
const mem = std.mem;
const StructField = std.builtin.Type.StructField;
const mach = @import("../main.zig");
const Entities = @import("entities.zig").Entities;
const EntityID = @import("entities.zig").EntityID;
const comp = @import("comptime.zig");
const Module = @import("../module.zig").Module;
const NamespacedComponents = @import("../module.zig").NamespacedComponents;
const MComponents = @import("../module.zig").MComponents;
pub fn World(comptime mods: anytype) type {
const StateT = NamespacedState(mods);
return struct {
allocator: mem.Allocator,
entities: Entities(NamespacedComponents(mods){}),
modules: Modules,
mod: Mods,
const Modules = mach.Modules(mods);
const WorldT = @This();
pub fn Mod(comptime M: anytype) type {
const module_tag = M.name;
const State = @TypeOf(@field(@as(StateT, undefined), @tagName(module_tag)));
const components = MComponents(M){};
return struct {
state: State,
entities: *Entities(NamespacedComponents(mods){}),
allocator: mem.Allocator,
pub const IsInjectedArgument = void;
/// Sets the named component to the specified value for the given entity,
/// moving the entity from it's current archetype table to the new archetype
/// table if required.
pub inline fn set(
m: *@This(),
entity: EntityID,
// TODO: cleanup comptime
comptime component_name: std.meta.FieldEnum(@TypeOf(components)),
component: @field(components, @tagName(component_name)).type,
) !void {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
try world.entities.setComponent(entity, module_tag, component_name, component);
}
/// gets the named component of the given type (which must be correct, otherwise undefined
/// behavior will occur). Returns null if the component does not exist on the entity.
pub inline fn get(
m: *@This(),
entity: EntityID,
// TODO: cleanup comptime
comptime component_name: std.meta.FieldEnum(@TypeOf(components)),
) ?@field(components, @tagName(component_name)).type {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
return world.entities.getComponent(entity, module_tag, component_name);
}
/// Removes the named component from the entity, or noop if it doesn't have such a component.
pub inline fn remove(
m: *@This(),
entity: EntityID,
// TODO: cleanup comptime
comptime component_name: std.meta.FieldEnum(@TypeOf(components)),
) !void {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
try world.entities.removeComponent(entity, module_tag, component_name);
}
pub inline fn send(m: *@This(), comptime event_name: Modules.LocalEvent, args: Modules.LocalArgsM(M, event_name)) void {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
world.modules.sendToModule(module_tag, event_name, args);
}
pub inline fn sendGlobal(m: *@This(), comptime event_name: Modules.GlobalEvent, args: Modules.GlobalArgsM(M, event_name)) void {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
world.modules.sendGlobal(module_tag, event_name, args);
}
// TODO: eliminate this
pub fn dispatchNoError(m: *@This()) void {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
world.modules.dispatch(world.injectable()) catch |err| @panic(@errorName(err));
}
/// Returns a new entity.
pub fn newEntity(m: *@This()) !EntityID {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
return world.entities.new();
}
/// Removes an entity.
pub fn removeEntity(m: *@This(), entity: EntityID) !void {
const mod_ptr: *Mods = @alignCast(@fieldParentPtr(Mods, @tagName(module_tag), m));
const world = @fieldParentPtr(WorldT, "mod", mod_ptr);
try world.entities.removeEntity(entity);
}
};
}
pub const Mods = blk: {
var fields: []const StructField = &[0]StructField{};
for (mods) |M| {
fields = fields ++ [_]std.builtin.Type.StructField{.{
.name = @tagName(M.name),
.type = Mod(M),
.default_value = null,
.is_comptime = false,
.alignment = @alignOf(Mod(M)),
}};
}
break :blk @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
});
};
const Injectable = blk: {
var types: []const type = &[0]type{};
for (@typeInfo(Mods).Struct.fields) |field| {
const ModPtr = @TypeOf(@as(*field.type, undefined));
types = types ++ [_]type{ModPtr};
}
break :blk std.meta.Tuple(types);
};
fn injectable(world: *@This()) Injectable {
var v: Injectable = undefined;
outer: inline for (@typeInfo(Injectable).Struct.fields) |field| {
inline for (@typeInfo(Mods).Struct.fields) |injectable_field| {
if (*injectable_field.type == field.type) {
@field(v, field.name) = &@field(world.mod, injectable_field.name);
// TODO: better module initialization location
@field(v, field.name).entities = &world.entities;
@field(v, field.name).allocator = world.allocator;
continue :outer;
}
}
@compileError("failed to initialize Injectable field (this is a bug): " ++ field.name ++ " " ++ @typeName(field.type));
}
return v;
}
pub fn dispatch(world: *@This()) !void {
try world.modules.dispatch(world.injectable());
}
pub fn init(world: *@This(), allocator: mem.Allocator) !void {
// TODO: switch Entities to stack allocation like Modules and World
var entities = try Entities(NamespacedComponents(mods){}).init(allocator);
errdefer entities.deinit();
world.* = @This(){
.allocator = allocator,
.entities = entities,
.modules = undefined,
.mod = undefined,
};
try world.modules.init(allocator);
}
pub fn deinit(world: *@This()) void {
world.entities.deinit();
world.modules.deinit(world.allocator);
}
};
}
// TODO: reconsider state concept
fn NamespacedState(comptime modules: anytype) type {
var fields: []const std.builtin.Type.StructField = &[0]std.builtin.Type.StructField{};
inline for (modules) |M| {
// TODO: can't verify module here because it would introduce a dependency loop
// _ = Module(M);
const state_fields = std.meta.fields(M);
const State = if (state_fields.len > 0) @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = state_fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
}) else struct {};
fields = fields ++ [_]std.builtin.Type.StructField{.{
.name = @tagName(M.name),
.type = State,
.default_value = null,
.is_comptime = false,
.alignment = @alignOf(State),
}};
}
return @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
});
}

View file

@ -3,6 +3,7 @@ const mach = @import("main.zig");
const core = mach.core;
const gpu = mach.core.gpu;
const ecs = mach.ecs;
const module = @import("module.zig");
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
const allocator = gpa.allocator();
@ -16,7 +17,7 @@ pub const Engine = struct {
encoder: *gpu.CommandEncoder,
pub const name = .engine;
pub const Mod = World.Mod(@This());
pub const Mod = Modules.Mod(@This());
pub const events = .{
.{ .local = .init, .handler = init },
@ -98,46 +99,35 @@ pub const Engine = struct {
};
pub const App = struct {
world: World,
modules: Modules,
pub fn init(app: *@This()) !void {
app.* = .{ .world = undefined };
try app.world.init(allocator);
app.world.modules.sendToModule(.engine, .init, .{});
try app.world.dispatch();
app.* = .{ .modules = undefined };
try app.modules.init(allocator);
app.modules.sendToModule(.engine, .init, .{});
try app.modules.dispatch();
}
pub fn deinit(app: *@This()) void {
app.world.modules.sendToModule(.engine, .deinit, .{});
app.modules.sendToModule(.engine, .deinit, .{});
// TODO: improve error handling
app.world.dispatch() catch |err| @panic(@errorName(err)); // dispatch .deinit
app.world.deinit();
app.modules.dispatch() catch |err| @panic(@errorName(err)); // dispatch .deinit
app.modules.deinit(gpa.allocator());
_ = gpa.deinit();
}
pub fn update(app: *@This()) !bool {
// TODO: better dispatch implementation
app.world.mod.engine.sendGlobal(.tick, .{});
try app.world.dispatch(); // dispatch .tick
try app.world.dispatch(); // dispatch any events produced by .tick
return app.world.mod.engine.state.should_exit;
app.modules.mod.engine.sendGlobal(.tick, .{});
try app.modules.dispatch(); // dispatch .tick
try app.modules.dispatch(); // dispatch any events produced by .tick
return app.modules.mod.engine.state.should_exit;
}
};
pub const World = ecs.World(modules());
fn Modules() type {
pub const Modules = module.Modules(blk: {
if (!@hasDecl(@import("root"), "modules")) {
@compileError("expected `pub const modules = .{};` in root file");
}
return @TypeOf(@import("root").modules);
}
fn modules() Modules() {
if (!@hasDecl(@import("root"), "modules")) {
@compileError("expected `pub const modules = .{};` in root file");
}
// TODO: verify modules (causes loop currently)
// _ = @import("module.zig").Modules(@import("root").modules);
return @import("root").modules;
}
break :blk @import("root").modules;
});

View file

@ -18,14 +18,11 @@ pub const testing = @import("testing.zig");
pub const sysaudio = if (build_options.want_sysaudio) @import("sysaudio/main.zig") else struct {};
pub const sysgpu = if (build_options.want_sysgpu) @import("sysgpu/main.zig") else struct {};
pub const Module = @import("module.zig").Module;
pub const Modules = @import("module.zig").Modules;
// Engine exports
pub const App = @import("engine.zig").App;
pub const Engine = @import("engine.zig").Engine;
pub const World = @import("engine.zig").World;
pub const Mod = World.Mod;
pub const Modules = @import("engine.zig").Modules;
pub const Mod = Modules.Mod;
test {
const std = @import("std");

View file

@ -2,17 +2,19 @@ const builtin = @import("builtin");
const std = @import("std");
const testing = @import("testing.zig");
const EntityID = @import("./ecs/entities.zig").EntityID;
const Entities = @import("ecs/entities.zig").Entities;
const EntityID = @import("ecs/entities.zig").EntityID;
/// Verifies that M matches the basic layout of a Mach module
pub fn Module(comptime M: type) type {
fn ModuleInterface(comptime M: type) type {
if (@typeInfo(M) != .Struct) @compileError("mach: expected module struct, found: " ++ @typeName(M));
if (!@hasDecl(M, "name")) @compileError("mach: module must have `pub const name = .foobar;`");
if (@typeInfo(@TypeOf(M.name)) != .EnumLiteral) @compileError("mach: module must have `pub const name = .foobar;`, found type:" ++ @typeName(M.name));
const prefix = "mach: module ." ++ @tagName(M.name) ++ " ";
if (!@hasDecl(M, "events")) @compileError(prefix ++ "must have `pub const events = .{};`");
validateEvents("mach: module ." ++ @tagName(M.name) ++ " ", M.events);
// TODO: re-enable this validation once module event handler arguments would not pose a type dependency loop
// validateEvents("mach: module ." ++ @tagName(M.name) ++ " ", M.events);
_ = MComponents(M);
return M;
}
@ -27,7 +29,7 @@ fn Serializable(comptime T: type) type {
/// Manages comptime .{A, B, C} modules and runtime modules.
pub fn Modules(comptime mods: anytype) type {
// Verify that each module is valid.
inline for (mods) |M| _ = Module(M);
inline for (mods) |M| _ = ModuleInterface(M);
return struct {
/// Comptime modules
@ -48,15 +50,32 @@ pub fn Modules(comptime mods: anytype) type {
};
const EventQueue = std.fifo.LinearFifo(Event, .Dynamic);
const ModulesT = @This();
events_mu: std.Thread.RwLock = .{},
args_queue: std.ArrayListUnmanaged(u8) = .{},
events: EventQueue,
mod: ModsByName(mods, ModulesT),
// TODO: pass mods directly instead of NamespacedComponents?
entities: Entities(NamespacedComponents(mods){}),
pub fn Mod(comptime M: type) type {
const StateT = NamespacedState(ModulesT.modules);
const NSComponents = NamespacedComponents(ModulesT.modules);
return Module(M, ModulesT, StateT, NSComponents);
}
pub fn init(m: *@This(), allocator: std.mem.Allocator) !void {
// TODO: switch Entities to stack allocation like Modules is
var entities = try Entities(NamespacedComponents(mods){}).init(allocator);
errdefer entities.deinit();
// TODO: custom event queue allocation sizes
m.* = .{
.entities = entities,
.args_queue = try std.ArrayListUnmanaged(u8).initCapacity(allocator, 8 * 1024 * 1024),
.events = EventQueue.init(allocator),
.mod = undefined,
};
errdefer m.args_queue.deinit(allocator);
errdefer m.events.deinit();
@ -66,20 +85,21 @@ pub fn Modules(comptime mods: anytype) type {
pub fn deinit(m: *@This(), allocator: std.mem.Allocator) void {
m.args_queue.deinit(allocator);
m.events.deinit();
m.entities.deinit();
}
/// Returns an args tuple representing the standard, uninjected, arguments which the given
/// local event handler requires.
fn LocalArgs(module_name: ModuleName(mods), event_name: LocalEvent) type {
inline for (modules) |M| {
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
if (M.name != module_name) continue;
return LocalArgsM(M, event_name);
}
}
pub fn LocalArgsM(comptime M: type, event_name: LocalEvent) type {
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
inline for (M.events) |event| {
const Ev = @TypeOf(event);
const name_tag = if (@hasField(Ev, "local")) event.local else continue;
@ -106,14 +126,14 @@ pub fn Modules(comptime mods: anytype) type {
/// global event handler requires.
fn GlobalArgs(module_name: ModuleName(mods), event_name: GlobalEvent) type {
inline for (modules) |M| {
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
if (M.name != module_name) continue;
return GlobalArgsM(M, event_name);
}
}
pub fn GlobalArgsM(comptime M: type, event_name: GlobalEvent) type {
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
inline for (M.events) |event| {
const Ev = @TypeOf(event);
const name_tag = if (@hasField(Ev, "global")) event.global else continue;
@ -194,7 +214,33 @@ pub fn Modules(comptime mods: anytype) type {
}
/// Dispatches pending events, invoking their event handlers.
pub fn dispatch(m: *@This(), injectable: anytype) !void {
pub fn dispatch(m: *@This()) !void {
const Injectable = comptime blk: {
var types: []const type = &[0]type{};
for (@typeInfo(ModsByName(mods, ModulesT)).Struct.fields) |field| {
const ModPtr = @TypeOf(@as(*field.type, undefined));
types = types ++ [_]type{ModPtr};
}
break :blk std.meta.Tuple(types);
};
var injectable: Injectable = undefined;
outer: inline for (@typeInfo(Injectable).Struct.fields) |field| {
inline for (@typeInfo(ModsByName(mods, ModulesT)).Struct.fields) |injectable_field| {
if (*injectable_field.type == field.type) {
@field(injectable, field.name) = &@field(m.mod, injectable_field.name);
// TODO: better module initialization location
@field(injectable, field.name).entities = &m.entities;
@field(injectable, field.name).allocator = m.entities.allocator;
continue :outer;
}
}
@compileError("failed to initialize Injectable field (this is a bug): " ++ field.name ++ " " ++ @typeName(field.type));
}
return m.dispatchInternal(injectable);
}
pub fn dispatchInternal(m: *@This(), injectable: anytype) !void {
// TODO: verify injectable arguments are valid, e.g. not comptime types
// TODO: optimize to reduce send contention
@ -217,10 +263,8 @@ pub fn Modules(comptime mods: anytype) type {
m.events_mu.unlock();
if (ev.module_name) |module_name| {
// TODO: dispatch arguments
try @This().callLocal(@enumFromInt(module_name), @enumFromInt(ev.event_name), ev.args_slice, injectable);
} else {
// TODO: dispatch arguments
try @This().callGlobal(@enumFromInt(ev.event_name), ev.args_slice, injectable);
}
}
@ -232,7 +276,7 @@ pub fn Modules(comptime mods: anytype) type {
switch (event_name) {
inline else => |ev_name| {
inline for (modules) |M| {
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
inline for (M.events) |event| {
const Ev = @TypeOf(event);
const name_tag = if (@hasField(Ev, "global")) event.global else continue;
@ -260,7 +304,7 @@ pub fn Modules(comptime mods: anytype) type {
switch (event_name) {
inline else => |ev_name| {
const M = @field(NamespacedModules(@This().modules){}, @tagName(mod_name));
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
inline for (M.events) |event| {
const Ev = @TypeOf(event);
@ -297,6 +341,115 @@ pub fn Modules(comptime mods: anytype) type {
};
}
pub fn ModsByName(comptime mods: anytype, comptime ModulesT: type) type {
var fields: []const std.builtin.Type.StructField = &[0]std.builtin.Type.StructField{};
for (mods) |M| {
const StateT = NamespacedState(mods);
const NSComponents = NamespacedComponents(mods);
const Mod = Module(M, ModulesT, StateT, NSComponents);
fields = fields ++ [_]std.builtin.Type.StructField{.{
.name = @tagName(M.name),
.type = Mod,
.default_value = null,
.is_comptime = false,
.alignment = @alignOf(Mod),
}};
}
return @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
});
}
pub fn Module(
comptime M: anytype,
comptime ModulesT: type,
comptime StateT: type,
comptime NSComponents: type,
) type {
const module_tag = M.name;
const State = @TypeOf(@field(@as(StateT, undefined), @tagName(module_tag)));
const components = MComponents(M){};
return struct {
state: State,
entities: *Entities(NSComponents{}),
// TODO: eliminate this global allocator and/or rethink allocation strategies for modules
allocator: std.mem.Allocator,
pub const IsInjectedArgument = void;
/// Returns a new entity.
pub fn newEntity(m: *@This()) !EntityID {
return m.entities.new();
}
/// Removes an entity.
pub fn removeEntity(m: *@This(), entity: EntityID) !void {
try m.entities.removeEntity(entity);
}
/// Sets the named component to the specified value for the given entity,
/// moving the entity from it's current archetype table to the new archetype
/// table if required.
pub inline fn set(
m: *@This(),
entity: EntityID,
// TODO: cleanup comptime
comptime component_name: std.meta.FieldEnum(@TypeOf(components)),
component: @field(components, @tagName(component_name)).type,
) !void {
try m.entities.setComponent(entity, module_tag, component_name, component);
}
/// gets the named component of the given type (which must be correct, otherwise undefined
/// behavior will occur). Returns null if the component does not exist on the entity.
pub inline fn get(
m: *@This(),
entity: EntityID,
// TODO: cleanup comptime
comptime component_name: std.meta.FieldEnum(@TypeOf(components)),
) ?@field(components, @tagName(component_name)).type {
return m.entities.getComponent(entity, module_tag, component_name);
}
/// Removes the named component from the entity, or noop if it doesn't have such a component.
pub inline fn remove(
m: *@This(),
entity: EntityID,
// TODO: cleanup comptime
comptime component_name: std.meta.FieldEnum(@TypeOf(components)),
) !void {
try m.entities.removeComponent(entity, module_tag, component_name);
}
pub inline fn send(m: *@This(), comptime event_name: ModulesT.LocalEvent, args: ModulesT.LocalArgsM(M, event_name)) void {
const MByName = ModsByName(ModulesT.modules, ModulesT);
const mod_ptr: *MByName = @alignCast(@fieldParentPtr(MByName, @tagName(module_tag), m));
const modules = @fieldParentPtr(ModulesT, "mod", mod_ptr);
modules.sendToModule(module_tag, event_name, args);
}
pub inline fn sendGlobal(m: *@This(), comptime event_name: ModulesT.GlobalEvent, args: ModulesT.GlobalArgsM(M, event_name)) void {
const MByName = ModsByName(ModulesT.modules, ModulesT);
const mod_ptr: *MByName = @alignCast(@fieldParentPtr(MByName, @tagName(module_tag), m));
const modules = @fieldParentPtr(ModulesT, "mod", mod_ptr);
modules.sendGlobal(module_tag, event_name, args);
}
// TODO: eliminate this
pub fn dispatchNoError(m: *@This()) void {
const MByName = ModsByName(ModulesT.modules, ModulesT);
const mod_ptr: *MByName = @alignCast(@fieldParentPtr(MByName, @tagName(module_tag), m));
const modules = @fieldParentPtr(ModulesT, "mod", mod_ptr);
modules.dispatch() catch |err| @panic(@errorName(err));
}
};
}
// TODO: see usage location
fn TupleHACK(comptime types: []const type) type {
return CreateUniqueTupleHACK(types.len, types[0..types.len].*);
@ -388,7 +541,7 @@ fn LocalEventEnum(comptime mods: anytype) type {
var enum_fields: []const std.builtin.Type.EnumField = &[0]std.builtin.Type.EnumField{};
var i: u32 = 0;
for (mods) |M| {
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
inline for (M.events) |event| {
const Event = @TypeOf(event);
const name_tag = if (@hasField(Event, "local")) event.local else continue;
@ -418,7 +571,7 @@ fn GlobalEventEnum(comptime mods: anytype) type {
var enum_fields: []const std.builtin.Type.EnumField = &[0]std.builtin.Type.EnumField{};
var i: u32 = 0;
for (mods) |M| {
_ = Module(M); // Validate the module
_ = ModuleInterface(M); // Validate the module
inline for (M.events) |event| {
const Event = @TypeOf(event);
const name_tag = if (@hasField(Event, "global")) event.global else continue;
@ -525,6 +678,7 @@ fn validateEvents(comptime error_prefix: anytype, comptime events: anytype) void
}
}
// TODO: does it need to be pub?
// TODO: tests
/// Returns a struct type defining all module's components by module name, e.g.:
///
@ -590,7 +744,7 @@ pub fn NamespacedComponents(comptime modules: anytype) type {
/// rotation: @TypeOf() = .{ .type = Vec2, .description = "rotation component" },
/// }
/// ```
pub fn MComponents(comptime M: anytype) type {
fn MComponents(comptime M: anytype) type {
const error_prefix = "mach: module ." ++ @tagName(M.name) ++ " .components ";
if (!@hasDecl(M, "components")) {
return struct {};
@ -659,6 +813,39 @@ pub fn MComponents(comptime M: anytype) type {
});
}
// TODO: reconsider state concept
fn NamespacedState(comptime modules: anytype) type {
var fields: []const std.builtin.Type.StructField = &[0]std.builtin.Type.StructField{};
inline for (modules) |M| {
// TODO: can't verify module here because it would introduce a dependency loop
// _ = ModuleInterface(M);
const state_fields = std.meta.fields(M);
const State = if (state_fields.len > 0) @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = state_fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
}) else struct {};
fields = fields ++ [_]std.builtin.Type.StructField{.{
.name = @tagName(M.name),
.type = State,
.default_value = null,
.is_comptime = false,
.alignment = @alignOf(State),
}};
}
return @Type(.{
.Struct = .{
.layout = .Auto,
.is_tuple = false,
.fields = fields,
.decls = &[_]std.builtin.Type.Declaration{},
},
});
}
// TODO: tests
// TODO: stricter enforcement
fn isString(comptime S: type) bool {
@ -675,8 +862,8 @@ test {
testing.refAllDeclsRecursive(@This());
}
test Module {
_ = Module(struct {
test ModuleInterface {
_ = ModuleInterface(struct {
// Physics module state
pointer: usize,
@ -697,7 +884,7 @@ test Module {
}
test Modules {
const Physics = Module(struct {
const Physics = ModuleInterface(struct {
// Physics module state
pointer: usize,
@ -716,7 +903,7 @@ test Modules {
fn tick() !void {}
});
const Renderer = Module(struct {
const Renderer = ModuleInterface(struct {
pub const name = .engine_renderer;
pub const events = .{
.{ .global = .tick, .handler = tick },
@ -728,7 +915,7 @@ test Modules {
fn tick() !void {}
});
const Sprite2D = Module(struct {
const Sprite2D = ModuleInterface(struct {
pub const name = .engine_sprite2d;
pub const events = .{};
});
@ -746,7 +933,7 @@ test Modules {
}
test "event name" {
const Physics = Module(struct {
const Physics = ModuleInterface(struct {
pub const name = .engine_physics;
pub const components = .{};
pub const events = .{
@ -762,7 +949,7 @@ test "event name" {
fn bam() !void {}
});
const Renderer = Module(struct {
const Renderer = ModuleInterface(struct {
pub const name = .engine_renderer;
pub const components = .{};
pub const events = .{
@ -778,7 +965,7 @@ test "event name" {
fn bar() !void {} // same .bar name as .engine_physics.bar
});
const Sprite2D = Module(struct {
const Sprite2D = ModuleInterface(struct {
pub const name = .engine_sprite2d;
pub const events = .{
.{ .global = .tick, .handler = tick },
@ -789,19 +976,19 @@ test "event name" {
fn foobar() void {}
});
const Mods = Modules(.{
const Ms = Modules(.{
Physics,
Renderer,
Sprite2D,
});
const locals = @typeInfo(Mods.LocalEvent).Enum;
const locals = @typeInfo(Ms.LocalEvent).Enum;
try testing.expect(type, u1).eql(locals.tag_type);
try testing.expect(usize, 2).eql(locals.fields.len);
try testing.expect([]const u8, "baz").eql(locals.fields[0].name);
try testing.expect([]const u8, "bam").eql(locals.fields[1].name);
const globals = @typeInfo(Mods.GlobalEvent).Enum;
const globals = @typeInfo(Ms.GlobalEvent).Enum;
try testing.expect(type, u3).eql(globals.tag_type);
try testing.expect(usize, 6).eql(globals.fields.len);
try testing.expect([]const u8, "foo").eql(globals.fields[0].name);
@ -813,24 +1000,24 @@ test "event name" {
}
test ModuleName {
const Physics = Module(struct {
const Physics = ModuleInterface(struct {
pub const name = .engine_physics;
pub const events = .{};
});
const Renderer = Module(struct {
const Renderer = ModuleInterface(struct {
pub const name = .engine_renderer;
pub const events = .{};
});
const Sprite2D = Module(struct {
const Sprite2D = ModuleInterface(struct {
pub const name = .engine_sprite2d;
pub const events = .{};
});
const Mods = Modules(.{
const Ms = Modules(.{
Physics,
Renderer,
Sprite2D,
});
const info = @typeInfo(ModuleName(Mods.modules)).Enum;
const info = @typeInfo(ModuleName(Ms.modules)).Enum;
try testing.expect(type, u2).eql(info.tag_type);
try testing.expect(usize, 3).eql(info.fields.len);
@ -959,7 +1146,7 @@ test "event name calling" {
var physics_calc: usize = 0;
var renderer_updates: usize = 0;
};
const Physics = Module(struct {
const Physics = ModuleInterface(struct {
pub const name = .engine_physics;
pub const components = .{};
pub const events = .{
@ -980,7 +1167,7 @@ test "event name calling" {
global.physics_calc += 1;
}
});
const Renderer = Module(struct {
const Renderer = ModuleInterface(struct {
pub const name = .engine_renderer;
pub const components = .{};
pub const events = .{
@ -1063,11 +1250,11 @@ test "dispatch" {
pub const IsInjectedArgument = void;
}{};
const Minimal = Module(struct {
const Minimal = ModuleInterface(struct {
pub const name = .engine_minimal;
pub const events = .{};
});
const Physics = Module(struct {
const Physics = ModuleInterface(struct {
pub const name = .engine_physics;
pub const components = .{};
pub const events = .{
@ -1088,7 +1275,7 @@ test "dispatch" {
global.physics_calc += 1;
}
});
const Renderer = Module(struct {
const Renderer = ModuleInterface(struct {
pub const name = .engine_renderer;
pub const components = .{};
pub const events = .{
@ -1138,11 +1325,11 @@ test "dispatch" {
// injected arguments.
modules.sendGlobal(.engine_renderer, .tick, .{});
try testing.expect(usize, 0).eql(global.ticks);
try modules.dispatch(.{&foo});
try modules.dispatchInternal(.{&foo});
try testing.expect(usize, 2).eql(global.ticks);
// TODO: make sendDynamic take an args type to avoid footguns with comptime values, etc.
modules.sendDynamic(@intFromEnum(@as(GE, .tick)), .{});
try modules.dispatch(.{&foo});
try modules.dispatchInternal(.{&foo});
try testing.expect(usize, 4).eql(global.ticks);
// Global events which are not handled by anyone yet can be written as `pub const fooBar = fn() void;`
@ -1152,7 +1339,7 @@ test "dispatch" {
// Local events
modules.sendToModule(.engine_renderer, .update, .{});
try modules.dispatch(.{&foo});
try modules.dispatchInternal(.{&foo});
try testing.expect(usize, 1).eql(global.renderer_updates);
modules.sendToModule(.engine_physics, .update, .{});
modules.sendToModuleDynamic(
@ -1160,14 +1347,14 @@ test "dispatch" {
@intFromEnum(@as(LE, .calc)),
.{},
);
try modules.dispatch(.{&foo});
try modules.dispatchInternal(.{&foo});
try testing.expect(usize, 1).eql(global.physics_updates);
try testing.expect(usize, 1).eql(global.physics_calc);
// Local events
modules.sendToModule(.engine_renderer, .basic_args, .{ .@"0" = @as(u32, 1), .@"1" = @as(u32, 2) }); // TODO: match arguments against fn ArgsTuple, for correctness and type inference
modules.sendToModule(.engine_renderer, .injected_args, .{ .@"0" = @as(u32, 1), .@"1" = @as(u32, 2) });
try modules.dispatch(.{&foo});
try modules.dispatchInternal(.{&foo});
try testing.expect(usize, 3).eql(global.basic_args_sum);
try testing.expect(usize, 3).eql(foo.injected_args_sum);
}