gpu: implement Dawn renderBundleEncoderFinish

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 18:08:21 -07:00 committed by Stephen Gutekanst
parent 0111001c98
commit 05206e1986

View file

@ -809,15 +809,18 @@ pub const Interface = gpu.Interface(struct {
}
pub inline fn renderBundleEncoderFinish(render_bundle_encoder: *gpu.RenderBundleEncoder, descriptor: ?*const gpu.RenderBundle.Descriptor) void {
_ = render_bundle_encoder;
_ = descriptor;
unreachable;
// TODO: our signature is wrong!
_ = procs.renderBundleEncoderFinish.?(
@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
@ptrCast(*const c.WGPURenderBundleDescriptor, descriptor),
);
}
pub inline fn renderBundleEncoderInsertDebugMarker(render_bundle_encoder: *gpu.RenderBundleEncoder, marker_label: [*:0]const u8) void {
_ = render_bundle_encoder;
_ = marker_label;
unreachable;
procs.renderBundleEncoderInsertDebugMarker.?(
@ptrCast(c.WGPURenderBundleEncoder, render_bundle_encoder),
marker_label,
);
}
pub inline fn renderBundleEncoderPopDebugGroup(render_bundle_encoder: *gpu.RenderBundleEncoder) void {