gpu: implement ComputePassEncoder.dispatch

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-17 10:21:43 -07:00 committed by Stephen Gutekanst
parent 243827d232
commit 061ca10f78
2 changed files with 31 additions and 2 deletions

View file

@ -1610,6 +1610,21 @@ const compute_pass_encoder_vtable = ComputePassEncoder.VTable{
c.wgpuComputePassEncoderRelease(@ptrCast(c.WGPUComputePassEncoder, ptr));
}
}).release,
.dispatch = (struct {
pub fn dispatch(
ptr: *anyopaque,
workgroup_count_x: u32,
workgroup_count_y: u32,
workgroup_count_z: u32,
) void {
c.wgpuComputePassEncoderDispatch(
@ptrCast(c.WGPUComputePassEncoder, ptr),
workgroup_count_x,
workgroup_count_y,
workgroup_count_z,
);
}
}).dispatch,
.end = (struct {
pub fn end(ptr: *anyopaque) void {
c.wgpuComputePassEncoderEnd(@ptrCast(c.WGPUComputePassEncoder, ptr));