gpu: implement ComputePassEncoder.dispatch
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
243827d232
commit
061ca10f78
2 changed files with 31 additions and 2 deletions
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@ -13,8 +13,7 @@ vtable: *const VTable,
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pub const VTable = struct {
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reference: fn (ptr: *anyopaque) void,
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release: fn (ptr: *anyopaque) void,
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// dispatch: fn (ptr: *anyopaque, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void,
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// WGPU_EXPORT void wgpuComputePassEncoderDispatch(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ);
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dispatch: fn (ptr: *anyopaque, workgroup_count_x: u32, workgroup_count_y: u32, workgroup_count_z: u32) void,
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// dispatchIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
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// WGPU_EXPORT void wgpuComputePassEncoderDispatchIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
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end: fn (ptr: *anyopaque) void,
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@ -35,6 +34,15 @@ pub inline fn release(enc: ComputePassEncoder) void {
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enc.vtable.release(enc.ptr);
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}
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pub inline fn dispatch(
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enc: ComputePassEncoder,
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workgroup_count_x: u32,
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workgroup_count_y: u32,
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workgroup_count_z: u32,
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) void {
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enc.vtable.dispatch(enc.ptr, workgroup_count_x, workgroup_count_y, workgroup_count_z);
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}
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pub inline fn end(enc: ComputePassEncoder) void {
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enc.vtable.end(enc.ptr);
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}
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@ -81,8 +89,14 @@ test {
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_ = VTable;
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_ = reference;
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_ = release;
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_ = dispatch;
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_ = end;
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_ = insertDebugMarker;
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_ = popDebugGroup;
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_ = pushDebugGroup;
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_ = setBindGroup;
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_ = setLabel;
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_ = setPipeline;
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_ = writeTimestamp;
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_ = Descriptor;
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}
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@ -1610,6 +1610,21 @@ const compute_pass_encoder_vtable = ComputePassEncoder.VTable{
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c.wgpuComputePassEncoderRelease(@ptrCast(c.WGPUComputePassEncoder, ptr));
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}
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}).release,
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.dispatch = (struct {
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pub fn dispatch(
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ptr: *anyopaque,
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workgroup_count_x: u32,
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workgroup_count_y: u32,
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workgroup_count_z: u32,
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) void {
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c.wgpuComputePassEncoderDispatch(
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@ptrCast(c.WGPUComputePassEncoder, ptr),
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workgroup_count_x,
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workgroup_count_y,
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workgroup_count_z,
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);
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}
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}).dispatch,
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.end = (struct {
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pub fn end(ptr: *anyopaque) void {
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c.wgpuComputePassEncoderEnd(@ptrCast(c.WGPUComputePassEncoder, ptr));
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