all: move standalone libraries to libs/ subdirectory

The root dir of our repository has grown quite a lot the past few months.

I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.

As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.

We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.

Performed via:

```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```

git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>

git mv ecs libs/

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-08-26 13:29:04 -07:00 committed by Stephen Gutekanst
parent 79ec61396f
commit 0645429df9
240 changed files with 6 additions and 6 deletions

View file

@ -1,61 +0,0 @@
const ChainedStruct = @import("types.zig").ChainedStruct;
const RequestAdapterStatus = @import("types.zig").RequestAdapterStatus;
const Surface = @import("surface.zig").Surface;
const Adapter = @import("adapter.zig").Adapter;
const RequestAdapterOptions = @import("types.zig").RequestAdapterOptions;
const RequestAdapterCallback = @import("callbacks.zig").RequestAdapterCallback;
const Impl = @import("interface.zig").Impl;
const dawn = @import("dawn.zig");
pub const Instance = opaque {
pub const Descriptor = extern struct {
pub const NextInChain = extern union {
generic: ?*const ChainedStruct,
dawn_instance_descriptor: *const dawn.InstanceDescriptor,
};
next_in_chain: NextInChain = .{ .generic = null },
};
pub inline fn createSurface(instance: *Instance, descriptor: *const Surface.Descriptor) *Surface {
return Impl.instanceCreateSurface(instance, descriptor);
}
pub inline fn requestAdapter(
instance: *Instance,
options: ?*const RequestAdapterOptions,
context: anytype,
comptime callback: fn (
ctx: @TypeOf(context),
status: RequestAdapterStatus,
adapter: *Adapter,
message: ?[*:0]const u8,
) callconv(.Inline) void,
) void {
const Context = @TypeOf(context);
const Helper = struct {
pub fn cCallback(
status: RequestAdapterStatus,
adapter: *Adapter,
message: ?[*:0]const u8,
userdata: ?*anyopaque,
) callconv(.C) void {
callback(
if (Context == void) {} else @ptrCast(Context, @alignCast(@alignOf(Context), userdata)),
status,
adapter,
message,
);
}
};
Impl.instanceRequestAdapter(instance, options, Helper.cCallback, if (Context == void) null else context);
}
pub inline fn reference(instance: *Instance) void {
Impl.instanceReference(instance);
}
pub inline fn release(instance: *Instance) void {
Impl.instanceRelease(instance);
}
};