all: move standalone libraries to libs/ subdirectory
The root dir of our repository has grown quite a lot the past few months.
I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.
As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.
We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.
Performed via:
```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```
git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
git mv ecs libs/
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
79ec61396f
commit
0645429df9
240 changed files with 6 additions and 6 deletions
|
|
@ -1,29 +0,0 @@
|
|||
const std = @import("std");
|
||||
const Builder = std.build.Builder;
|
||||
const glfw = @import("libs/mach-glfw/build.zig");
|
||||
const system_sdk = @import("libs/mach-glfw/system_sdk.zig");
|
||||
const gpu_dawn_sdk = @import("sdk.zig");
|
||||
|
||||
pub fn build(b: *Builder) void {
|
||||
const mode = b.standardReleaseOptions();
|
||||
const target = b.standardTargetOptions(.{});
|
||||
const gpu_dawn = gpu_dawn_sdk.Sdk(.{
|
||||
.glfw = glfw,
|
||||
.glfw_include_dir = "libs/mach-glfw/upstream/glfw/include",
|
||||
.system_sdk = system_sdk,
|
||||
});
|
||||
|
||||
const options = gpu_dawn.Options{
|
||||
.from_source = b.option(bool, "dawn-from-source", "Build Dawn from source") orelse false,
|
||||
};
|
||||
|
||||
// Just to demonstrate/test linking. This is not a functional example, see the mach/gpu examples
|
||||
// or Dawn C++ examples for functional example code.
|
||||
const example = b.addExecutable("dawn-example", "src/main.zig");
|
||||
example.setBuildMode(mode);
|
||||
example.setTarget(target);
|
||||
gpu_dawn.link(b, example, options);
|
||||
glfw.link(b, example, .{ .system_sdk = .{ .set_sysroot = false } });
|
||||
example.addPackage(glfw.pkg);
|
||||
example.install();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue