all: move standalone libraries to libs/ subdirectory

The root dir of our repository has grown quite a lot the past few months.

I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.

As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.

We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.

Performed via:

```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```

git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>

git mv ecs libs/

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-08-26 13:29:04 -07:00 committed by Stephen Gutekanst
parent 79ec61396f
commit 0645429df9
240 changed files with 6 additions and 6 deletions

View file

@ -0,0 +1,38 @@
pub const BasisFile = opaque {};
pub extern fn basisu_transcoder_init() void;
pub extern fn transcoder_is_format_supported(tex_type: u32, fmt: u32) bool;
pub extern fn transcoder_init([*]const u8, u32) *BasisFile;
pub extern fn transcoder_deinit(*BasisFile) void;
pub extern fn transcoder_get_images_count(*BasisFile) u32;
pub extern fn transcoder_get_levels_count(*BasisFile, image_index: u32) u32;
pub extern fn transcoder_get_image_level_desc(
*BasisFile,
image_index: u32,
level_index: u32,
orig_width: *u32,
orig_height: *u32,
total_block: *u32,
) bool;
pub extern fn transcoder_get_image_transcoded_size(
*BasisFile,
image_index: u32,
level_index: u32,
format: u32,
size: *u32,
) bool;
pub extern fn transcoder_start_transcoding(*BasisFile) bool;
pub extern fn transcoder_stop_transcoding(*BasisFile) bool;
pub extern fn transcoder_transcode(
*BasisFile,
out: [*]const u8,
out_size: u32,
image_index: u32,
level_index: u32,
format: u32,
decode_flags: u32,
output_row_pitch_in_blocks_or_pixels: u32,
output_rows_in_pixels: u32,
) bool;