all: move standalone libraries to libs/ subdirectory
The root dir of our repository has grown quite a lot the past few months.
I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.
As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.
We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.
Performed via:
```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```
git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
git mv ecs libs/
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
79ec61396f
commit
0645429df9
240 changed files with 6 additions and 6 deletions
9
libs/gpu/examples/objc_message.zig
Normal file
9
libs/gpu/examples/objc_message.zig
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
// Extracted from `zig translate-c tmp.c` with `#include <objc/message.h>` in the file.
|
||||
pub const struct_objc_selector = opaque {};
|
||||
pub const SEL = ?*struct_objc_selector;
|
||||
pub const Class = ?*struct_objc_class;
|
||||
pub const struct_objc_class = opaque {};
|
||||
|
||||
pub extern fn sel_getUid(str: [*c]const u8) SEL;
|
||||
pub extern fn objc_getClass(name: [*c]const u8) Class;
|
||||
pub extern fn objc_msgSend() void;
|
||||
Loading…
Add table
Add a link
Reference in a new issue