all: move standalone libraries to libs/ subdirectory
The root dir of our repository has grown quite a lot the past few months.
I'd like to make it more clear where the bulk of the engine lives (`src/`) and
also make it more clear which Mach libraries are consumable as standalone projects.
As for the name of this directory, `libs` was my first choice but there's a bit of
a convention of that being external libraries in Zig projects _today_, while these
are libraries maintained as part of Mach in this repository - not external ones.
We will name this directory `libs`, and if we have a need for external libraries
we will use `external` or `deps` for that directory name. I considered other names
such as `components`, `systems`, `modules` (which are bad as they overlap with
major ECS / engine concepts), and it seems likely the official Zig package manager
will break the convention of using a `libs` dir anyway.
Performed via:
```sh
mkdir libs/
git mv freetype libs/
git mv basisu libs/
git mv gamemode libs/
git mv glfw libs/
git mv gpu libs/
git mv gpu-dawn libs/
git mv sysaudio libs/
git mv sysjs libs/
git mv ecs libs/
```
git-subtree-dir: glfw
git-subtree-mainline: 0d5b853443
git-subtree-split: 572d1144f11b353abdb64fff828b25a4f0fbb7ca
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
git mv ecs libs/
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
79ec61396f
commit
0645429df9
240 changed files with 6 additions and 6 deletions
61
libs/gpu/src/instance.zig
Normal file
61
libs/gpu/src/instance.zig
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
const ChainedStruct = @import("types.zig").ChainedStruct;
|
||||
const RequestAdapterStatus = @import("types.zig").RequestAdapterStatus;
|
||||
const Surface = @import("surface.zig").Surface;
|
||||
const Adapter = @import("adapter.zig").Adapter;
|
||||
const RequestAdapterOptions = @import("types.zig").RequestAdapterOptions;
|
||||
const RequestAdapterCallback = @import("callbacks.zig").RequestAdapterCallback;
|
||||
const Impl = @import("interface.zig").Impl;
|
||||
const dawn = @import("dawn.zig");
|
||||
|
||||
pub const Instance = opaque {
|
||||
pub const Descriptor = extern struct {
|
||||
pub const NextInChain = extern union {
|
||||
generic: ?*const ChainedStruct,
|
||||
dawn_instance_descriptor: *const dawn.InstanceDescriptor,
|
||||
};
|
||||
|
||||
next_in_chain: NextInChain = .{ .generic = null },
|
||||
};
|
||||
|
||||
pub inline fn createSurface(instance: *Instance, descriptor: *const Surface.Descriptor) *Surface {
|
||||
return Impl.instanceCreateSurface(instance, descriptor);
|
||||
}
|
||||
|
||||
pub inline fn requestAdapter(
|
||||
instance: *Instance,
|
||||
options: ?*const RequestAdapterOptions,
|
||||
context: anytype,
|
||||
comptime callback: fn (
|
||||
ctx: @TypeOf(context),
|
||||
status: RequestAdapterStatus,
|
||||
adapter: *Adapter,
|
||||
message: ?[*:0]const u8,
|
||||
) callconv(.Inline) void,
|
||||
) void {
|
||||
const Context = @TypeOf(context);
|
||||
const Helper = struct {
|
||||
pub fn cCallback(
|
||||
status: RequestAdapterStatus,
|
||||
adapter: *Adapter,
|
||||
message: ?[*:0]const u8,
|
||||
userdata: ?*anyopaque,
|
||||
) callconv(.C) void {
|
||||
callback(
|
||||
if (Context == void) {} else @ptrCast(Context, @alignCast(@alignOf(Context), userdata)),
|
||||
status,
|
||||
adapter,
|
||||
message,
|
||||
);
|
||||
}
|
||||
};
|
||||
Impl.instanceRequestAdapter(instance, options, Helper.cCallback, if (Context == void) null else context);
|
||||
}
|
||||
|
||||
pub inline fn reference(instance: *Instance) void {
|
||||
Impl.instanceReference(instance);
|
||||
}
|
||||
|
||||
pub inline fn release(instance: *Instance) void {
|
||||
Impl.instanceRelease(instance);
|
||||
}
|
||||
};
|
||||
Loading…
Add table
Add a link
Reference in a new issue