gpu: implement CommandEncoder

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-10 00:23:36 -07:00 committed by Stephen Gutekanst
parent ca6ff5d46c
commit 080aa950bb
3 changed files with 67 additions and 0 deletions

View file

@ -33,6 +33,7 @@ const ExternalTexture = @import("ExternalTexture.zig");
const BindGroup = @import("BindGroup.zig");
const BindGroupLayout = @import("BindGroupLayout.zig");
const Buffer = @import("Buffer.zig");
const CommandEncoder = @import("CommandEncoder.zig");
const TextureUsage = @import("enums.zig").TextureUsage;
const TextureFormat = @import("enums.zig").TextureFormat;
@ -770,6 +771,26 @@ const buffer_vtable = Buffer.VTable{
}).release,
};
fn wrapCommandEncoder(buffer: c.WGPUCommandEncoder) CommandEncoder {
return .{
.ptr = buffer.?,
.vtable = &command_encoder_vtable,
};
}
const command_encoder_vtable = CommandEncoder.VTable{
.reference = (struct {
pub fn reference(ptr: *anyopaque) void {
c.wgpuCommandEncoderReference(@ptrCast(c.WGPUCommandEncoder, ptr));
}
}).reference,
.release = (struct {
pub fn release(ptr: *anyopaque) void {
c.wgpuCommandEncoderRelease(@ptrCast(c.WGPUCommandEncoder, ptr));
}
}).release,
};
test "syntax" {
_ = wrap;
_ = interface_vtable;
@ -796,4 +817,5 @@ test "syntax" {
_ = wrapBindGroup;
_ = wrapBindGroupLayout;
_ = wrapBuffer;
_ = wrapCommandEncoder;
}