gpu: add StencilOperation enum
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1d8f6f9064
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0883421905
2 changed files with 11 additions and 12 deletions
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@ -1,17 +1,5 @@
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typedef uint32_t WGPUFlags;
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typedef enum WGPUStencilOperation {
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WGPUStencilOperation_Keep = 0x00000000,
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WGPUStencilOperation_Zero = 0x00000001,
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WGPUStencilOperation_Replace = 0x00000002,
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WGPUStencilOperation_Invert = 0x00000003,
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WGPUStencilOperation_IncrementClamp = 0x00000004,
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WGPUStencilOperation_DecrementClamp = 0x00000005,
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WGPUStencilOperation_IncrementWrap = 0x00000006,
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WGPUStencilOperation_DecrementWrap = 0x00000007,
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WGPUStencilOperation_Force32 = 0x7FFFFFFF
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} WGPUStencilOperation;
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typedef enum WGPUStorageTextureAccess {
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WGPUStorageTextureAccess_Undefined = 0x00000000,
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WGPUStorageTextureAccess_WriteOnly = 0x00000001,
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@ -233,6 +233,17 @@ pub const SType = enum(u32) {
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dawn_cache_device_descriptor = 0x000003ED,
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};
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pub const StencilOperation = enum(u32) {
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keep = 0x00000000,
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zero = 0x00000001,
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replace = 0x00000002,
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invert = 0x00000003,
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increment_clamp = 0x00000004,
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decrement_clamp = 0x00000005,
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increment_wrap = 0x00000006,
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decrement_wrap = 0x00000007,
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};
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test "BackendType name" {
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try testing.expectEqualStrings("Vulkan", BackendType.vulkan.name());
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}
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