gpu: update defaults/optionality for PrimitiveDepthClampingState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 1 deletions
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@ -493,7 +493,7 @@ pub const MultisampleState = extern struct {
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pub const PrimitiveDepthClampingState = extern struct {
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chain: ChainedStruct,
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clamp_depth: bool,
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clamp_depth: bool = false,
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};
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pub const PrimitiveDepthClipControl = extern struct {
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