gpu: update defaults/optionality for PrimitiveDepthClampingState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
a03b6a7b46
commit
0bd420d301
1 changed files with 1 additions and 1 deletions
|
|
@ -493,7 +493,7 @@ pub const MultisampleState = extern struct {
|
||||||
|
|
||||||
pub const PrimitiveDepthClampingState = extern struct {
|
pub const PrimitiveDepthClampingState = extern struct {
|
||||||
chain: ChainedStruct,
|
chain: ChainedStruct,
|
||||||
clamp_depth: bool,
|
clamp_depth: bool = false,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub const PrimitiveDepthClipControl = extern struct {
|
pub const PrimitiveDepthClipControl = extern struct {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue