gpu: expand wgpu*Destroy TODOs
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 21 additions and 11 deletions
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@ -39,8 +39,10 @@ assertDecl(Impl, "bindGroupLayoutReference", fn (bind_group_layout: gpu.BindGrou
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export fn wgpuBindGroupLayoutRelease(bind_group_layout: gpu.BindGroupLayout) void {
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assertDecl(Impl, "bindGroupLayoutRelease", fn (bind_group_layout: gpu.BindGroupLayout) callconv(.Inline) void);
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// Methods of Buffer
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WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer);
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// WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer);
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export fn wgpuBufferDestroy(buffer: gpu.Buffer) void {
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assertDecl(Impl, "bufferDestroy", fn (buffer: gpu.Buffer) callconv(.Inline) void);
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WGPU_EXPORT void const * wgpuBufferGetConstMappedRange(WGPUBuffer buffer, size_t offset, size_t size);
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WGPU_EXPORT void * wgpuBufferGetMappedRange(WGPUBuffer buffer, size_t offset, size_t size);
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WGPU_EXPORT uint64_t wgpuBufferGetSize(WGPUBuffer buffer);
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@ -166,7 +168,11 @@ WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPUSamplerDe
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WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor);
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WGPU_EXPORT WGPUSwapChain wgpuDeviceCreateSwapChain(WGPUDevice device, WGPUSurface surface /* nullable */, WGPUSwapChainDescriptor const * descriptor);
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WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor);
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WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device);
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// WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device);
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export fn wgpuDeviceDestroy(device: gpu.Device) void {
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assertDecl(Impl, "deviceDestroy", fn (device: gpu.Device) callconv(.Inline) void);
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WGPU_EXPORT size_t wgpuDeviceEnumerateFeatures(WGPUDevice device, WGPUFeatureName * features);
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WGPU_EXPORT bool wgpuDeviceGetLimits(WGPUDevice device, WGPUSupportedLimits * limits);
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WGPU_EXPORT WGPUQueue wgpuDeviceGetQueue(WGPUDevice device);
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@ -193,8 +199,9 @@ assertDecl(Impl, "deviceReference", fn (device: gpu.Device) callconv(.Inline) vo
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export fn wgpuDeviceRelease(device: gpu.Device) void {
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assertDecl(Impl, "deviceRelease", fn (device: gpu.Device) callconv(.Inline) void);
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// Methods of ExternalTexture
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WGPU_EXPORT void wgpuExternalTextureDestroy(WGPUExternalTexture externalTexture);
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// WGPU_EXPORT void wgpuExternalTextureDestroy(WGPUExternalTexture externalTexture);
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export fn wgpuExternalTextureDestroy(external_texture: gpu.ExternalTexture) void {
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assertDecl(Impl, "externalTextureDestroy", fn (external_texture: gpu.ExternalTexture) callconv(.Inline) void);
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// WGPU_EXPORT void wgpuExternalTextureSetLabel(WGPUExternalTexture externalTexture, char const * label);
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export fn wgpuExternalTextureSetLabel(external_texture: gpu.ExternalTexture, label: [*:0]const u8) void {
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@ -220,7 +227,6 @@ assertDecl(Impl, "instanceReference", fn (instance: gpu.Instance) callconv(.Inli
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export fn wgpuInstanceRelease(instance: gpu.Instance) void {
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assertDecl(Impl, "instanceRelease", fn (instance: gpu.Instance) callconv(.Inline) void);
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// Methods of PipelineLayout
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// WGPU_EXPORT void wgpuPipelineLayoutSetLabel(WGPUPipelineLayout pipelineLayout, char const * label);
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export fn wgpuPipelineLayoutSetLabel(pipeline_layout: gpu.PipelineLayout, label: [*:0]const u8) void {
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assertDecl(Impl, "pipelineLayoutSetLabel", fn (pipeline_layout: gpu.PipelineLayout, label: [*:0]const u8) callconv(.Inline) void);
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@ -233,8 +239,10 @@ assertDecl(Impl, "pipelineLayoutReference", fn (pipeline_layout: gpu.PipelineLay
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export fn wgpuPipelineLayoutRelease(pipeline_layout: gpu.PipelineLayout) void {
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assertDecl(Impl, "pipelineLayoutRelease", fn (pipeline_layout: gpu.PipelineLayout) callconv(.Inline) void);
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// Methods of QuerySet
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WGPU_EXPORT void wgpuQuerySetDestroy(WGPUQuerySet querySet);
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// WGPU_EXPORT void wgpuQuerySetDestroy(WGPUQuerySet querySet);
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export fn wgpuQuerySetDestroy(query_set: gpu.QuerySet) void {
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assertDecl(Impl, "querySetDestroy", fn (query_set: gpu.QuerySet) callconv(.Inline) void);
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WGPU_EXPORT uint32_t wgpuQuerySetGetCount(WGPUQuerySet querySet);
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WGPU_EXPORT WGPUQueryType wgpuQuerySetGetType(WGPUQuerySet querySet);
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@ -270,8 +278,6 @@ assertDecl(Impl, "queueReference", fn (queue: gpu.Queue) callconv(.Inline) void)
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export fn wgpuQueueRelease(queue: gpu.Queue) void {
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assertDecl(Impl, "queueRelease", fn (queue: gpu.Queue) callconv(.Inline) void);
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// Methods of RenderBundle
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// WGPU_EXPORT void wgpuRenderBundleReference(WGPURenderBundle renderBundle);
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export fn wgpuRenderBundleReference(render_bundle: gpu.RenderBundle) void {
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assertDecl(Impl, "renderBundleReference", fn (render_bundle: gpu.RenderBundle) callconv(.Inline) void);
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@ -409,7 +415,11 @@ assertDecl(Impl, "swapChainRelease", fn (swap_chain: gpu.SwapChain) callconv(.In
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// Methods of Texture
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WGPU_EXPORT WGPUTextureView wgpuTextureCreateView(WGPUTexture texture, WGPUTextureViewDescriptor const * descriptor /* nullable */);
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WGPU_EXPORT void wgpuTextureDestroy(WGPUTexture texture);
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// WGPU_EXPORT void wgpuTextureDestroy(WGPUTexture texture);
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export fn wgpuTextureDestroy(texture: gpu.Texture) void {
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assertDecl(Impl, "textureDestroy", fn (texture: gpu.Texture) callconv(.Inline) void);
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WGPU_EXPORT uint32_t wgpuTextureGetDepthOrArrayLayers(WGPUTexture texture);
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WGPU_EXPORT WGPUTextureDimension wgpuTextureGetDimension(WGPUTexture texture);
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WGPU_EXPORT WGPUTextureFormat wgpuTextureGetFormat(WGPUTexture texture);
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