diff --git a/README.md b/README.md
index 76276dbe..3bc101c2 100644
--- a/README.md
+++ b/README.md
@@ -2,11 +2,11 @@
# Mach: game engine & graphics toolkit for the future
-Mach is a game engine & graphics toolkit written in [Zig](https://ziglang.org/) for the future:
+Written in [Zig](https://ziglang.org/), Mach is for creating games, graphical applications, and desktop/mobile apps:
* Data-driven, tooling oriented
* Composable
-* Competitive with Unity and Unreal in spirit (a fully fledged editor, etc.)
+* Competitive with Unity and Unreal in spirit (a fully fledged editor in the future, etc.)
@@ -32,9 +32,19 @@ Follow [@machengine on Twitter](https://twitter.com/machengine) for updates.
Contributors are very welcome! There are lots of places you can help out with little knowledge, so feel free to reach out!
-## Learn more: [machengine.org](https://machengine.org)
+## Sponsor development
-[](https://machengine.org)
+
+
+No, it’s not Tom from myspace - it’s me, @slimsag! It’s taken [almost a year to get here](https://devlog.hexops.com/2022/mach-v0.1-zig-graphics-in-60s) - staring at broken CI pipelines, C++ compiler errors, [buying hardware](https://twitter.com/slimsag/status/1507506138144681986) to test every OS+arch possible, and more.
+
+There are few things in life that I am more serious about than this work. I dedicate ~48 hours/week to my dayjob, and ~50h/week to Zig building Mach and running [zigmonthly.org](https://zigmonthly.org). After three years of aggressively pushing for progress in this exact way, [I have no plans to slow down anytime soon.](https://devlog.hexops.com/2021/I-write-code-100-hours-a-week)
+
+## Learn more & examples: [machengine.org](https://machengine.org)
+
+