gpu: implement Dawn queueWriteBuffer

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 17:58:17 -07:00 committed by Stephen Gutekanst
parent 604c47400b
commit 0ded6e635e

View file

@ -739,12 +739,13 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn queueWriteBuffer(queue: *gpu.Queue, buffer: *gpu.Buffer, buffer_offset: u64, data: *anyopaque, size: usize) void { pub inline fn queueWriteBuffer(queue: *gpu.Queue, buffer: *gpu.Buffer, buffer_offset: u64, data: *anyopaque, size: usize) void {
_ = queue; procs.queueWriteBuffer.?(
_ = buffer; @ptrCast(c.WGPUQueue, queue),
_ = buffer_offset; @ptrCast(c.WGPUBuffer, buffer),
_ = data; buffer_offset,
_ = size; data,
unreachable; size,
);
} }
pub inline fn queueWriteTexture(queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.Texture.DataLayout, write_size: *const gpu.Extent3D) void { pub inline fn queueWriteTexture(queue: *gpu.Queue, data: *anyopaque, data_size: usize, data_layout: *const gpu.Texture.DataLayout, write_size: *const gpu.Extent3D) void {