{sysaudio,examples}: get sysaudio running on linux, separate audio configuration and descriptor (#518)

* Get sysaudio working on linux
* Separate audio configuration and descriptor
* Config/Descriptor -> Options/Properties
- Rename sysaudio DeviceConfig and DeviceDescriptor to Device.Options and Device.Properties
- example: Convert buffer before passing to renderWithType
* make Device.start() idempotent
This commit is contained in:
Louis Pearson 2022-09-09 09:58:03 -06:00 committed by GitHub
parent f807c85232
commit 0e71daf504
Failed to generate hash of commit
4 changed files with 193 additions and 98 deletions

View file

@ -1,6 +1,7 @@
const std = @import("std");
const Mode = @import("main.zig").Mode;
const DeviceDescriptor = @import("main.zig").DeviceDescriptor;
const DeviceOptions = @import("main.zig").DeviceOptions;
const DeviceProperties = @import("main.zig").DeviceProperties;
const js = @import("sysjs");
const Audio = @This();
@ -11,11 +12,14 @@ else
*const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
pub const Device = struct {
descriptor: DeviceDescriptor,
properties: DeviceProperties,
// Internal fields.
context: js.Object,
pub const Options = DeviceOptions;
pub const Properties = DeviceProperties;
pub fn deinit(device: *Device, allocator: std.mem.Allocator) void {
device.context.deinit();
allocator.destroy(device);
@ -41,7 +45,7 @@ pub const DeviceIterator = struct {
ctx: *Audio,
mode: Mode,
pub fn next(_: DeviceIterator) IteratorError!?DeviceDescriptor {
pub fn next(_: DeviceIterator) IteratorError!?DeviceProperties {
return null;
}
};
@ -67,18 +71,18 @@ pub fn deinit(audio: Audio) void {
audio.context_constructor.deinit();
}
// TODO)sysaudio): implement waitEvents for WebAudio, will a WASM process terminate without this?
// TODO(sysaudio): implement waitEvents for WebAudio, will a WASM process terminate without this?
pub fn waitEvents(_: Audio) void {}
const default_channel_count = 2;
const default_sample_rate = 48000;
const default_buffer_size_per_channel = 1024; // 21.33ms
pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, config: DeviceDescriptor) Error!*Device {
// NOTE: WebAudio only supports F32 audio format, so config.format is unused
const mode = config.mode orelse .output;
const channels = config.channels orelse default_channel_count;
const sample_rate = config.sample_rate orelse default_sample_rate;
pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, options: DeviceOptions) Error!*Device {
// NOTE: WebAudio only supports F32 audio format, so options.format is unused
const mode = options.mode;
const channels = options.channels orelse default_channel_count;
const sample_rate = options.sample_rate orelse default_sample_rate;
const context_options = js.createMap();
defer context_options.deinit();
@ -113,15 +117,16 @@ pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, config: DeviceD
_ = node.call("connect", &.{destination.toValue()});
}
// TODO(sysaudio): introduce a descriptor type that has non-optional fields.
var descriptor = config;
descriptor.mode = descriptor.mode orelse .output;
descriptor.channels = descriptor.channels orelse default_channel_count;
descriptor.sample_rate = descriptor.sample_rate orelse default_sample_rate;
var properties = DeviceProperties {
.format = .F32,
.mode = options.mode orelse .output,
.channels = options.channels orelse default_channel_count,
.sample_rate = options.sample_rate orelse default_sample_rate,
};
const device = try allocator.create(Device);
device.* = .{
.descriptor = descriptor,
.properties = properties,
.context = context,
};
return device;