{sysaudio,examples}: get sysaudio running on linux, separate audio configuration and descriptor (#518)
* Get sysaudio working on linux * Separate audio configuration and descriptor * Config/Descriptor -> Options/Properties - Rename sysaudio DeviceConfig and DeviceDescriptor to Device.Options and Device.Properties - example: Convert buffer before passing to renderWithType * make Device.start() idempotent
This commit is contained in:
parent
f807c85232
commit
0e71daf504
4 changed files with 193 additions and 98 deletions
|
|
@ -2,6 +2,7 @@ const std = @import("std");
|
||||||
const mach = @import("mach");
|
const mach = @import("mach");
|
||||||
const sysaudio = mach.sysaudio;
|
const sysaudio = mach.sysaudio;
|
||||||
const js = mach.sysjs;
|
const js = mach.sysjs;
|
||||||
|
const builtin = @import("builtin");
|
||||||
|
|
||||||
pub const App = @This();
|
pub const App = @This();
|
||||||
|
|
||||||
|
|
@ -28,7 +29,7 @@ fn callback(device: *sysaudio.Device, user_data: ?*anyopaque, buffer: []u8) void
|
||||||
const app: *App = @ptrCast(*App, @alignCast(@alignOf(App), user_data));
|
const app: *App = @ptrCast(*App, @alignCast(@alignOf(App), user_data));
|
||||||
|
|
||||||
// Where the magic happens: fill our audio buffer with PCM dat.
|
// Where the magic happens: fill our audio buffer with PCM dat.
|
||||||
app.tone_engine.render(device.descriptor, buffer);
|
app.tone_engine.render(device.properties, buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn deinit(app: *App, core: *mach.Core) void {
|
pub fn deinit(app: *App, core: *mach.Core) void {
|
||||||
|
|
@ -41,11 +42,16 @@ pub fn update(app: *App, engine: *mach.Core) !void {
|
||||||
switch (event) {
|
switch (event) {
|
||||||
.key_press => |ev| {
|
.key_press => |ev| {
|
||||||
try app.device.start();
|
try app.device.start();
|
||||||
app.tone_engine.play(ToneEngine.keyToFrequency(ev.key));
|
app.tone_engine.play(app.device.properties, ToneEngine.keyToFrequency(ev.key));
|
||||||
},
|
},
|
||||||
else => {},
|
else => {},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const back_buffer_view = engine.swap_chain.?.getCurrentTextureView();
|
||||||
|
|
||||||
|
engine.swap_chain.?.present();
|
||||||
|
back_buffer_view.release();
|
||||||
}
|
}
|
||||||
|
|
||||||
// A simple tone engine.
|
// A simple tone engine.
|
||||||
|
|
@ -69,12 +75,31 @@ pub const ToneEngine = struct {
|
||||||
duration: usize,
|
duration: usize,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub fn render(engine: *ToneEngine, descriptor: sysaudio.DeviceDescriptor, buffer: []u8) void {
|
pub fn render(engine: *ToneEngine, properties: sysaudio.Device.Properties, buffer: []u8) void {
|
||||||
// TODO(sysaudio): demonstrate how to properly handle format of the buffer here.
|
switch (properties.format) {
|
||||||
// Right now we blindly assume f32 format, which is wrong (but always right in WASM.)
|
.U8 => renderWithType(u8, engine, properties, buffer),
|
||||||
const sample_rate = @intToFloat(f32, descriptor.sample_rate.?);
|
.S16 => {
|
||||||
const buf = @ptrCast([*]f32, @alignCast(@alignOf(f32), buffer.ptr))[0 .. buffer.len / @sizeOf(f32)];
|
const buf = @ptrCast([*]i16, @alignCast(@alignOf(i16), buffer.ptr))[0 .. buffer.len / @sizeOf(i16)];
|
||||||
const frames = buf.len / descriptor.channels.?;
|
renderWithType(i16, engine, properties, buf);
|
||||||
|
},
|
||||||
|
.S24 => {
|
||||||
|
const buf = @ptrCast([*]i24, @alignCast(@alignOf(i24), buffer.ptr))[0 .. buffer.len / @sizeOf(i24)];
|
||||||
|
renderWithType(i24, engine, properties, buf);
|
||||||
|
},
|
||||||
|
.S32 => {
|
||||||
|
const buf = @ptrCast([*]i32, @alignCast(@alignOf(i32), buffer.ptr))[0 .. buffer.len / @sizeOf(i32)];
|
||||||
|
renderWithType(i32, engine, properties, buf);
|
||||||
|
},
|
||||||
|
.F32 => {
|
||||||
|
const buf = @ptrCast([*]f32, @alignCast(@alignOf(f32), buffer.ptr))[0 .. buffer.len / @sizeOf(f32)];
|
||||||
|
renderWithType(f32, engine, properties, buf);
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn renderWithType(comptime T: type, engine: *ToneEngine, properties: sysaudio.Device.Properties, buffer: []T) void {
|
||||||
|
const sample_rate = @intToFloat(f32, properties.sample_rate);
|
||||||
|
const frames = buffer.len / properties.channels;
|
||||||
|
|
||||||
var frame: usize = 0;
|
var frame: usize = 0;
|
||||||
while (frame < frames) : (frame += 1) {
|
while (frame < frames) : (frame += 1) {
|
||||||
|
|
@ -89,7 +114,8 @@ pub const ToneEngine = struct {
|
||||||
const duration = @intToFloat(f32, tone.duration);
|
const duration = @intToFloat(f32, tone.duration);
|
||||||
|
|
||||||
// The sine wave that plays the frequency.
|
// The sine wave that plays the frequency.
|
||||||
const sine_wave = std.math.sin(tone.frequency * 2.0 * std.math.pi * sample_counter / sample_rate);
|
const gain = 0.1;
|
||||||
|
const sine_wave = std.math.sin(tone.frequency * 2.0 * std.math.pi * sample_counter / sample_rate) * gain;
|
||||||
|
|
||||||
// A number ranging from 0.0 to 1.0 in the first 1/64th of the duration of the tone.
|
// A number ranging from 0.0 to 1.0 in the first 1/64th of the duration of the tone.
|
||||||
const fade_in = std.math.min(sample_counter / (duration / 64.0), 1.0);
|
const fade_in = std.math.min(sample_counter / (duration / 64.0), 1.0);
|
||||||
|
|
@ -104,25 +130,32 @@ pub const ToneEngine = struct {
|
||||||
sample += sine_wave * fade_in * fade_out;
|
sample += sine_wave * fade_in * fade_out;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const sample_t: T = sample: {
|
||||||
|
switch (T) {
|
||||||
|
f32 => break :sample sample,
|
||||||
|
u8 => break :sample @floatToInt(u8, (sample + 1.0) * 255),
|
||||||
|
else => break :sample @floatToInt(T, sample * std.math.maxInt(T)),
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
// Emit the sample on all channels.
|
// Emit the sample on all channels.
|
||||||
var channel: usize = 0;
|
var channel: usize = 0;
|
||||||
while (channel < descriptor.channels.?) : (channel += 1) {
|
while (channel < properties.channels) : (channel += 1) {
|
||||||
var channel_buf = buf[channel * frames .. (channel + 1) * frames];
|
var channel_buffer = buffer[channel * frames .. (channel + 1) * frames];
|
||||||
channel_buf[frame] = sample;
|
channel_buffer[frame] = sample_t;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn play(engine: *ToneEngine, frequency: f32) void {
|
pub fn play(engine: *ToneEngine, properties: sysaudio.Device.Properties, frequency: f32) void {
|
||||||
// TODO(sysaudio): get from device
|
const sample_rate = @intToFloat(f32, properties.sample_rate);
|
||||||
const sample_rate = 44100.0;
|
|
||||||
|
|
||||||
for (engine.playing) |*tone| {
|
for (engine.playing) |*tone| {
|
||||||
if (tone.sample_counter >= tone.duration) {
|
if (tone.sample_counter >= tone.duration) {
|
||||||
tone.* = Tone{
|
tone.* = Tone{
|
||||||
.frequency = frequency,
|
.frequency = frequency,
|
||||||
.sample_counter = 0,
|
.sample_counter = 0,
|
||||||
.duration = 1.5 * sample_rate, // play the tone for 1.5s
|
.duration = @floatToInt(usize, 1.5 * sample_rate), // play the tone for 1.5s
|
||||||
};
|
};
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -27,8 +27,8 @@ pub const Format = enum {
|
||||||
F32,
|
F32,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub const DeviceDescriptor = struct {
|
pub const DeviceOptions = struct {
|
||||||
mode: ?Mode = null,
|
mode: Mode = .output,
|
||||||
format: ?Format = null,
|
format: ?Format = null,
|
||||||
is_raw: ?bool = null,
|
is_raw: ?bool = null,
|
||||||
channels: ?u8 = null,
|
channels: ?u8 = null,
|
||||||
|
|
@ -37,6 +37,28 @@ pub const DeviceDescriptor = struct {
|
||||||
name: ?[]const u8 = null,
|
name: ?[]const u8 = null,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
pub const DeviceProperties = struct {
|
||||||
|
mode: Mode,
|
||||||
|
format: Format,
|
||||||
|
is_raw: bool,
|
||||||
|
channels: u8,
|
||||||
|
sample_rate: u32,
|
||||||
|
id: [:0]const u8,
|
||||||
|
name: []const u8,
|
||||||
|
|
||||||
|
pub fn intoConfig(properties: DeviceProperties) DeviceOptions {
|
||||||
|
return .{
|
||||||
|
.mode = properties.mode,
|
||||||
|
.format = properties.format,
|
||||||
|
.is_raw = properties.is_raw,
|
||||||
|
.channels = properties.channels,
|
||||||
|
.sample_rate = properties.sample_rate,
|
||||||
|
.id = properties.id,
|
||||||
|
.name = properties.name,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
const Audio = @This();
|
const Audio = @This();
|
||||||
|
|
||||||
backend: Backend,
|
backend: Backend,
|
||||||
|
|
@ -55,7 +77,7 @@ pub fn waitEvents(self: Audio) void {
|
||||||
self.backend.waitEvents();
|
self.backend.waitEvents();
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn requestDevice(self: Audio, allocator: std.mem.Allocator, config: DeviceDescriptor) Error!*Device {
|
pub fn requestDevice(self: Audio, allocator: std.mem.Allocator, config: Device.Options) Error!*Device {
|
||||||
return self.backend.requestDevice(allocator, config);
|
return self.backend.requestDevice(allocator, config);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -88,9 +110,9 @@ test "connect to device from descriptor" {
|
||||||
defer a.deinit();
|
defer a.deinit();
|
||||||
|
|
||||||
var iter = a.outputDeviceIterator();
|
var iter = a.outputDeviceIterator();
|
||||||
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
|
var device_conf = (try iter.next()) orelse return error.NoDeviceFound;
|
||||||
|
|
||||||
const d = try a.requestDevice(std.testing.allocator, device_desc);
|
const d = try a.requestDevice(std.testing.allocator, device_conf);
|
||||||
defer d.deinit(std.testing.allocator);
|
defer d.deinit(std.testing.allocator);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -99,29 +121,14 @@ test "requestDevice behavior: null is_raw" {
|
||||||
defer a.deinit();
|
defer a.deinit();
|
||||||
|
|
||||||
var iter = a.outputDeviceIterator();
|
var iter = a.outputDeviceIterator();
|
||||||
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
|
var device_conf = (try iter.next()) orelse return error.NoDeviceFound;
|
||||||
|
|
||||||
const bad_desc = DeviceDescriptor{
|
const bad_conf = Device.Options{
|
||||||
.is_raw = null,
|
.is_raw = null,
|
||||||
.mode = device_desc.mode,
|
.mode = device_conf.mode,
|
||||||
.id = device_desc.id,
|
.id = device_conf.id,
|
||||||
};
|
};
|
||||||
try testing.expectError(error.InvalidParameter, a.requestDevice(std.testing.allocator, bad_desc));
|
try testing.expectError(error.InvalidParameter, a.requestDevice(std.testing.allocator, bad_conf));
|
||||||
}
|
|
||||||
|
|
||||||
test "requestDevice behavior: null mode" {
|
|
||||||
const a = try init();
|
|
||||||
defer a.deinit();
|
|
||||||
|
|
||||||
var iter = a.outputDeviceIterator();
|
|
||||||
var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
|
|
||||||
|
|
||||||
const bad_desc = DeviceDescriptor{
|
|
||||||
.is_raw = device_desc.is_raw,
|
|
||||||
.mode = null,
|
|
||||||
.id = device_desc.id,
|
|
||||||
};
|
|
||||||
try testing.expectError(error.InvalidParameter, a.requestDevice(std.testing.allocator, bad_desc));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
test "requestDevice behavior: invalid id" {
|
test "requestDevice behavior: invalid id" {
|
||||||
|
|
@ -130,12 +137,12 @@ test "requestDevice behavior: invalid id" {
|
||||||
// defer a.deinit();
|
// defer a.deinit();
|
||||||
|
|
||||||
// var iter = a.outputDeviceIterator();
|
// var iter = a.outputDeviceIterator();
|
||||||
// var device_desc = (try iter.next()) orelse return error.NoDeviceFound;
|
// var device_conf = (try iter.next()) orelse return error.NoDeviceFound;
|
||||||
|
|
||||||
// const bad_desc = DeviceDescriptor{
|
// const bad_conf = Device.Options{
|
||||||
// .is_raw = device_desc.is_raw,
|
// .is_raw = device_conf.is_raw,
|
||||||
// .mode = device_desc.mode,
|
// .mode = device_conf.mode,
|
||||||
// .id = "wrong-id",
|
// .id = "wrong-id",
|
||||||
// };
|
// };
|
||||||
// try testing.expectError(error.DeviceUnavailable, a.requestDevice(bad_desc));
|
// try testing.expectError(error.DeviceUnavailable, a.requestDevice(bad_conf));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,9 +1,12 @@
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
const Mode = @import("main.zig").Mode;
|
const Mode = @import("main.zig").Mode;
|
||||||
const DeviceDescriptor = @import("main.zig").DeviceDescriptor;
|
const DeviceOptions = @import("main.zig").DeviceOptions;
|
||||||
|
const DeviceProperties = @import("main.zig").DeviceProperties;
|
||||||
|
const Format = @import("main.zig").Format;
|
||||||
const c = @import("soundio").c;
|
const c = @import("soundio").c;
|
||||||
const Aim = @import("soundio").Aim;
|
const Aim = @import("soundio").Aim;
|
||||||
const SoundIo = @import("soundio").SoundIo;
|
const SoundIo = @import("soundio").SoundIo;
|
||||||
|
const SoundIoFormat = @import("soundio").Format;
|
||||||
const SoundIoDevice = @import("soundio").Device;
|
const SoundIoDevice = @import("soundio").Device;
|
||||||
const SoundIoInStream = @import("soundio").InStream;
|
const SoundIoInStream = @import("soundio").InStream;
|
||||||
const SoundIoOutStream = @import("soundio").OutStream;
|
const SoundIoOutStream = @import("soundio").OutStream;
|
||||||
|
|
@ -21,13 +24,17 @@ else
|
||||||
*const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
|
*const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
|
||||||
|
|
||||||
pub const Device = struct {
|
pub const Device = struct {
|
||||||
descriptor: DeviceDescriptor,
|
properties: Properties,
|
||||||
|
|
||||||
// Internal fields.
|
// Internal fields.
|
||||||
handle: SoundIoStream,
|
handle: SoundIoStream,
|
||||||
data_callback: ?DataCallback = null,
|
data_callback: ?DataCallback = null,
|
||||||
user_data: ?*anyopaque = null,
|
user_data: ?*anyopaque = null,
|
||||||
planar_buffer: [512000]u8 = undefined,
|
planar_buffer: [512000]u8 = undefined,
|
||||||
|
started: bool = false,
|
||||||
|
|
||||||
|
pub const Options = DeviceOptions;
|
||||||
|
pub const Properties = DeviceProperties;
|
||||||
|
|
||||||
pub fn deinit(self: *Device, allocator: std.mem.Allocator) void {
|
pub fn deinit(self: *Device, allocator: std.mem.Allocator) void {
|
||||||
switch (self.handle) {
|
switch (self.handle) {
|
||||||
|
|
@ -111,6 +118,7 @@ pub const Device = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn pause(device: *Device) Error!void {
|
pub fn pause(device: *Device) Error!void {
|
||||||
|
if (!device.started) return;
|
||||||
return (switch (device.handle) {
|
return (switch (device.handle) {
|
||||||
.input => |d| d.pause(true),
|
.input => |d| d.pause(true),
|
||||||
.output => |d| d.pause(true),
|
.output => |d| d.pause(true),
|
||||||
|
|
@ -124,15 +132,28 @@ pub const Device = struct {
|
||||||
|
|
||||||
pub fn start(device: *Device) Error!void {
|
pub fn start(device: *Device) Error!void {
|
||||||
// TODO(sysaudio): after pause, may need to call d.pause(false) instead of d.start()?
|
// TODO(sysaudio): after pause, may need to call d.pause(false) instead of d.start()?
|
||||||
return (switch (device.handle) {
|
if (!device.started) {
|
||||||
.input => |d| d.start(),
|
device.started = true;
|
||||||
.output => |d| d.start(),
|
return (switch (device.handle) {
|
||||||
}) catch |err| {
|
.input => |d| d.start(),
|
||||||
return switch (err) {
|
.output => |d| d.start(),
|
||||||
error.OutOfMemory => error.OutOfMemory,
|
}) catch |err| {
|
||||||
else => @panic(@errorName(err)),
|
return switch (err) {
|
||||||
|
error.OutOfMemory => error.OutOfMemory,
|
||||||
|
else => @panic(@errorName(err)),
|
||||||
|
};
|
||||||
};
|
};
|
||||||
};
|
} else {
|
||||||
|
return (switch (device.handle) {
|
||||||
|
.input => |d| d.pause(false),
|
||||||
|
.output => |d| d.pause(false),
|
||||||
|
}) catch |err| {
|
||||||
|
return switch (err) {
|
||||||
|
error.OutOfMemory => error.OutOfMemory,
|
||||||
|
else => @panic(@errorName(err)),
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -142,14 +163,14 @@ pub const DeviceIterator = struct {
|
||||||
device_len: u16,
|
device_len: u16,
|
||||||
index: u16,
|
index: u16,
|
||||||
|
|
||||||
pub fn next(self: *DeviceIterator) IteratorError!?DeviceDescriptor {
|
pub fn next(self: *DeviceIterator) IteratorError!?DeviceOptions {
|
||||||
if (self.index < self.device_len) {
|
if (self.index < self.device_len) {
|
||||||
const device_desc = switch (self.mode) {
|
const device_desc = switch (self.mode) {
|
||||||
.input => self.ctx.handle.getInputDevice(self.index) orelse return null,
|
.input => self.ctx.handle.getInputDevice(self.index) orelse return null,
|
||||||
.output => self.ctx.handle.getOutputDevice(self.index) orelse return null,
|
.output => self.ctx.handle.getOutputDevice(self.index) orelse return null,
|
||||||
};
|
};
|
||||||
self.index += 1;
|
self.index += 1;
|
||||||
return DeviceDescriptor{
|
return DeviceOptions{
|
||||||
.mode = switch (@intToEnum(Aim, device_desc.handle.aim)) {
|
.mode = switch (@intToEnum(Aim, device_desc.handle.aim)) {
|
||||||
.input => .input,
|
.input => .input,
|
||||||
.output => .output,
|
.output => .output,
|
||||||
|
|
@ -217,18 +238,18 @@ pub fn waitEvents(self: Audio) void {
|
||||||
self.handle.waitEvents();
|
self.handle.waitEvents();
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn requestDevice(self: Audio, allocator: std.mem.Allocator, config: DeviceDescriptor) Error!*Device {
|
pub fn requestDevice(self: Audio, allocator: std.mem.Allocator, options: DeviceOptions) Error!*Device {
|
||||||
var sio_device: SoundIoDevice = undefined;
|
var sio_device: SoundIoDevice = undefined;
|
||||||
|
|
||||||
if (config.id) |id| {
|
if (options.id) |id| {
|
||||||
if (config.mode == null or config.is_raw == null)
|
if (options.is_raw == null)
|
||||||
return error.InvalidParameter;
|
return error.InvalidParameter;
|
||||||
|
|
||||||
sio_device = switch (config.mode.?) {
|
sio_device = switch (options.mode) {
|
||||||
.input => self.handle.getInputDeviceFromID(id, config.is_raw.?),
|
.input => self.handle.getInputDeviceFromID(id, options.is_raw.?),
|
||||||
.output => self.handle.getOutputDeviceFromID(id, config.is_raw.?),
|
.output => self.handle.getOutputDeviceFromID(id, options.is_raw.?),
|
||||||
} orelse {
|
} orelse {
|
||||||
return if (switch (config.mode.?) {
|
return if (switch (options.mode) {
|
||||||
.input => self.handle.inputDeviceCount().?,
|
.input => self.handle.inputDeviceCount().?,
|
||||||
.output => self.handle.outputDeviceCount().?,
|
.output => self.handle.outputDeviceCount().?,
|
||||||
} == 0)
|
} == 0)
|
||||||
|
|
@ -237,19 +258,17 @@ pub fn requestDevice(self: Audio, allocator: std.mem.Allocator, config: DeviceDe
|
||||||
error.DeviceUnavailable;
|
error.DeviceUnavailable;
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
if (config.mode == null) return error.InvalidParameter;
|
const id = switch (options.mode) {
|
||||||
|
|
||||||
const id = switch (config.mode.?) {
|
|
||||||
.input => self.handle.defaultInputDeviceIndex(),
|
.input => self.handle.defaultInputDeviceIndex(),
|
||||||
.output => self.handle.defaultOutputDeviceIndex(),
|
.output => self.handle.defaultOutputDeviceIndex(),
|
||||||
} orelse return error.NoDeviceFound;
|
} orelse return error.NoDeviceFound;
|
||||||
sio_device = switch (config.mode.?) {
|
sio_device = switch (options.mode) {
|
||||||
.input => self.handle.getInputDevice(id),
|
.input => self.handle.getInputDevice(id),
|
||||||
.output => self.handle.getOutputDevice(id),
|
.output => self.handle.getOutputDevice(id),
|
||||||
} orelse return error.DeviceUnavailable;
|
} orelse return error.DeviceUnavailable;
|
||||||
}
|
}
|
||||||
|
|
||||||
const handle = switch (config.mode.?) {
|
const handle = switch (options.mode) {
|
||||||
.input => SoundIoStream{ .input = try sio_device.createInStream() },
|
.input => SoundIoStream{ .input = try sio_device.createInStream() },
|
||||||
.output => SoundIoStream{ .output = try sio_device.createOutStream() },
|
.output => SoundIoStream{ .output = try sio_device.createOutStream() },
|
||||||
};
|
};
|
||||||
|
|
@ -264,21 +283,52 @@ pub fn requestDevice(self: Audio, allocator: std.mem.Allocator, config: DeviceDe
|
||||||
.input => |d| d.handle.userdata = device,
|
.input => |d| d.handle.userdata = device,
|
||||||
.output => |d| d.handle.userdata = device,
|
.output => |d| d.handle.userdata = device,
|
||||||
}
|
}
|
||||||
var descriptor = config;
|
|
||||||
descriptor.mode = descriptor.mode orelse .output;
|
// TODO(sysaudio): handle big endian architectures
|
||||||
descriptor.channels = @intCast(u8, switch (handle) {
|
const format: Format = switch (handle) {
|
||||||
.input => |d| d.layout().channelCount(),
|
.input => |d| switch (@intToEnum(SoundIoFormat, d.handle.format)) {
|
||||||
.output => |d| d.layout().channelCount(),
|
.U8 => .U8,
|
||||||
});
|
.S16LE => .S16,
|
||||||
descriptor.sample_rate = @intCast(u32, switch (handle) {
|
.S24LE => .S24,
|
||||||
.input => |d| d.sampleRate(),
|
.S32LE => .S32,
|
||||||
.output => |d| d.sampleRate(),
|
.float32LE => .F32,
|
||||||
});
|
else => return error.InvalidParameter,
|
||||||
std.log.info("channels {}", .{descriptor.channels.?});
|
},
|
||||||
std.log.info("sample_rate {}\n", .{descriptor.sample_rate.?});
|
.output => |d| switch (@intToEnum(SoundIoFormat, d.handle.format)) {
|
||||||
|
.U8 => .U8,
|
||||||
|
.S16LE => .S16,
|
||||||
|
.S24LE => .S24,
|
||||||
|
.S32LE => .S32,
|
||||||
|
.float32LE => .F32,
|
||||||
|
else => return error.InvalidParameter,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
// TODO(sysaudio): Get the device name. Calling span or sliceTo on the name is causing segfaults on NixOS
|
||||||
|
// const name_ptr = switch(handle) {
|
||||||
|
// .input => |d| d.handle.name,
|
||||||
|
// .output => |d| d.handle.name,
|
||||||
|
// };
|
||||||
|
// const name = std.mem.sliceTo(name_ptr, 0);
|
||||||
|
|
||||||
|
var properties = DeviceProperties{
|
||||||
|
.is_raw = options.is_raw orelse false,
|
||||||
|
.format = format,
|
||||||
|
.mode = options.mode,
|
||||||
|
.id = std.mem.span(sio_device.handle.id),
|
||||||
|
.name = "",
|
||||||
|
.channels = @intCast(u8, switch (handle) {
|
||||||
|
.input => |d| d.layout().channelCount(),
|
||||||
|
.output => |d| d.layout().channelCount(),
|
||||||
|
}),
|
||||||
|
.sample_rate = @intCast(u32, switch (handle) {
|
||||||
|
.input => |d| d.sampleRate(),
|
||||||
|
.output => |d| d.sampleRate(),
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
|
||||||
device.* = .{
|
device.* = .{
|
||||||
.descriptor = descriptor,
|
.properties = properties,
|
||||||
.handle = handle,
|
.handle = handle,
|
||||||
};
|
};
|
||||||
return device;
|
return device;
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
const Mode = @import("main.zig").Mode;
|
const Mode = @import("main.zig").Mode;
|
||||||
const DeviceDescriptor = @import("main.zig").DeviceDescriptor;
|
const DeviceOptions = @import("main.zig").DeviceOptions;
|
||||||
|
const DeviceProperties = @import("main.zig").DeviceProperties;
|
||||||
const js = @import("sysjs");
|
const js = @import("sysjs");
|
||||||
|
|
||||||
const Audio = @This();
|
const Audio = @This();
|
||||||
|
|
@ -11,11 +12,14 @@ else
|
||||||
*const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
|
*const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
|
||||||
|
|
||||||
pub const Device = struct {
|
pub const Device = struct {
|
||||||
descriptor: DeviceDescriptor,
|
properties: DeviceProperties,
|
||||||
|
|
||||||
// Internal fields.
|
// Internal fields.
|
||||||
context: js.Object,
|
context: js.Object,
|
||||||
|
|
||||||
|
pub const Options = DeviceOptions;
|
||||||
|
pub const Properties = DeviceProperties;
|
||||||
|
|
||||||
pub fn deinit(device: *Device, allocator: std.mem.Allocator) void {
|
pub fn deinit(device: *Device, allocator: std.mem.Allocator) void {
|
||||||
device.context.deinit();
|
device.context.deinit();
|
||||||
allocator.destroy(device);
|
allocator.destroy(device);
|
||||||
|
|
@ -41,7 +45,7 @@ pub const DeviceIterator = struct {
|
||||||
ctx: *Audio,
|
ctx: *Audio,
|
||||||
mode: Mode,
|
mode: Mode,
|
||||||
|
|
||||||
pub fn next(_: DeviceIterator) IteratorError!?DeviceDescriptor {
|
pub fn next(_: DeviceIterator) IteratorError!?DeviceProperties {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
@ -67,18 +71,18 @@ pub fn deinit(audio: Audio) void {
|
||||||
audio.context_constructor.deinit();
|
audio.context_constructor.deinit();
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO)sysaudio): implement waitEvents for WebAudio, will a WASM process terminate without this?
|
// TODO(sysaudio): implement waitEvents for WebAudio, will a WASM process terminate without this?
|
||||||
pub fn waitEvents(_: Audio) void {}
|
pub fn waitEvents(_: Audio) void {}
|
||||||
|
|
||||||
const default_channel_count = 2;
|
const default_channel_count = 2;
|
||||||
const default_sample_rate = 48000;
|
const default_sample_rate = 48000;
|
||||||
const default_buffer_size_per_channel = 1024; // 21.33ms
|
const default_buffer_size_per_channel = 1024; // 21.33ms
|
||||||
|
|
||||||
pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, config: DeviceDescriptor) Error!*Device {
|
pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, options: DeviceOptions) Error!*Device {
|
||||||
// NOTE: WebAudio only supports F32 audio format, so config.format is unused
|
// NOTE: WebAudio only supports F32 audio format, so options.format is unused
|
||||||
const mode = config.mode orelse .output;
|
const mode = options.mode;
|
||||||
const channels = config.channels orelse default_channel_count;
|
const channels = options.channels orelse default_channel_count;
|
||||||
const sample_rate = config.sample_rate orelse default_sample_rate;
|
const sample_rate = options.sample_rate orelse default_sample_rate;
|
||||||
|
|
||||||
const context_options = js.createMap();
|
const context_options = js.createMap();
|
||||||
defer context_options.deinit();
|
defer context_options.deinit();
|
||||||
|
|
@ -113,15 +117,16 @@ pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, config: DeviceD
|
||||||
_ = node.call("connect", &.{destination.toValue()});
|
_ = node.call("connect", &.{destination.toValue()});
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO(sysaudio): introduce a descriptor type that has non-optional fields.
|
var properties = DeviceProperties {
|
||||||
var descriptor = config;
|
.format = .F32,
|
||||||
descriptor.mode = descriptor.mode orelse .output;
|
.mode = options.mode orelse .output,
|
||||||
descriptor.channels = descriptor.channels orelse default_channel_count;
|
.channels = options.channels orelse default_channel_count,
|
||||||
descriptor.sample_rate = descriptor.sample_rate orelse default_sample_rate;
|
.sample_rate = options.sample_rate orelse default_sample_rate,
|
||||||
|
};
|
||||||
|
|
||||||
const device = try allocator.create(Device);
|
const device = try allocator.create(Device);
|
||||||
device.* = .{
|
device.* = .{
|
||||||
.descriptor = descriptor,
|
.properties = properties,
|
||||||
.context = context,
|
.context = context,
|
||||||
};
|
};
|
||||||
return device;
|
return device;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue