gpu: add VertexAttribute
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 7 additions and 6 deletions
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@ -392,12 +392,6 @@ typedef struct WGPURenderPassDepthStencilAttachment {
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typedef struct WGPUVertexAttribute {
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WGPUVertexFormat format;
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uint64_t offset;
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uint32_t shaderLocation;
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} WGPUVertexAttribute;
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typedef struct WGPUBlendState {
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WGPUBlendComponent color;
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WGPUBlendComponent alpha;
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