core: switch to pure-Zig mach-gamemode library
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
2fb8fde05c
commit
11c76a9747
5 changed files with 36 additions and 25 deletions
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@ -17,12 +17,15 @@ pub fn Sdk(comptime deps: anytype) type {
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pub fn module(b: *std.Build) *std.build.Module {
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if (_module) |m| return m;
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const gamemode_dep = b.dependency("mach_gamemode", .{});
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_module = b.createModule(.{
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.source_file = .{ .path = sdkPath("/src/main.zig") },
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.dependencies = &.{
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.{ .name = "gpu", .module = deps.gpu.module(b) },
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.{ .name = "glfw", .module = deps.glfw.module(b) },
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.{ .name = "gamemode", .module = deps.gamemode.module(b) },
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.{ .name = "gamemode", .module = gamemode_dep.module("mach-gamemode") },
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},
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});
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return _module.?;
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@ -42,8 +45,8 @@ pub fn Sdk(comptime deps: anytype) type {
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main_tests.addModule("glfw", deps.glfw.module(b));
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try deps.glfw.link(b, main_tests, .{});
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if (target.isLinux()) {
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main_tests.addModule("gamemode", deps.gamemode.module(b));
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deps.gamemode.link(main_tests);
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const gamemode_dep = b.dependency("mach_gamemode", .{});
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main_tests.addModule("gamemode", gamemode_dep.module("mach-gamemode"));
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}
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main_tests.addIncludePath(sdkPath("/include"));
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b.installArtifact(main_tests);
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@ -61,8 +64,8 @@ pub fn Sdk(comptime deps: anytype) type {
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lib.addModule("glfw", deps.glfw.module(b));
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lib.addModule("gpu", deps.gpu.module(b));
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if (target.isLinux()) {
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lib.addModule("gamemode", deps.gamemode.module(b));
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deps.gamemode.link(lib);
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const gamemode_dep = b.dependency("mach_gamemode", .{});
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lib.addModule("gamemode", gamemode_dep.module("mach-gamemode"));
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}
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try deps.glfw.link(b, lib, options.glfw_options);
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try deps.gpu.link(b, lib, options.gpuOptions());
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@ -150,8 +153,10 @@ pub fn Sdk(comptime deps: anytype) type {
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});
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exe.addModule("glfw", deps.glfw.module(b));
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if (target.os.tag == .linux)
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exe.addModule("gamemode", deps.gamemode.module(b));
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if (target.os.tag == .linux) {
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const gamemode_dep = b.dependency("mach_gamemode", .{});
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exe.addModule("gamemode", gamemode_dep.module("mach-gamemode"));
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}
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break :blk exe;
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}
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@ -176,8 +181,6 @@ pub fn Sdk(comptime deps: anytype) type {
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if (app.platform != .web) {
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try deps.glfw.link(app.b, app.step, options.glfw_options);
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deps.gpu.link(app.b, app.step, options.gpuOptions()) catch return error.FailedToLinkGPU;
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if (app.step.target.isLinux())
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deps.gamemode.link(app.step);
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}
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}
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