gpu: update ComputePassEncoder.setBindGroup defaults/optionality

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-27 00:06:57 -07:00 committed by Stephen Gutekanst
parent 6b3437c8ac
commit 1209d6f1b0
2 changed files with 6 additions and 4 deletions

View file

@ -40,7 +40,9 @@ pub const ComputePassEncoder = *opaque {
Impl.computePassEncoderPushDebugGroup(compute_pass_encoder, group_label);
}
pub inline fn setBindGroup(compute_pass_encoder: ComputePassEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void {
// Default `dynamic_offset_count`: 0
// Default `dynamic_offsets`: null
pub inline fn setBindGroup(compute_pass_encoder: ComputePassEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
Impl.computePassEncoderSetBindGroup(compute_pass_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
}