gpu: convert *opaque -> opaque for BindGroup

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 22:14:10 -07:00 committed by Stephen Gutekanst
parent b6eb989dfa
commit 13038afb28
4 changed files with 7 additions and 7 deletions

View file

@ -5,16 +5,16 @@ const ChainedStruct = @import("types.zig").ChainedStruct;
const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
const Impl = @import("interface.zig").Impl;
pub const BindGroup = *opaque {
pub inline fn setLabel(bind_group: BindGroup, label: [*:0]const u8) void {
pub const BindGroup = opaque {
pub inline fn setLabel(bind_group: *BindGroup, label: [*:0]const u8) void {
Impl.bindGroupSetLabel(bind_group, label);
}
pub inline fn reference(bind_group: BindGroup) void {
pub inline fn reference(bind_group: *BindGroup) void {
Impl.bindGroupReference(bind_group);
}
pub inline fn release(bind_group: BindGroup) void {
pub inline fn release(bind_group: *BindGroup) void {
Impl.bindGroupRelease(bind_group);
}
};

View file

@ -32,7 +32,7 @@ pub const ComputePassEncoder = *opaque {
/// Default `dynamic_offset_count`: 0
/// Default `dynamic_offsets`: null
pub inline fn setBindGroup(compute_pass_encoder: ComputePassEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
pub inline fn setBindGroup(compute_pass_encoder: ComputePassEncoder, group_index: u32, group: *BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
Impl.computePassEncoderSetBindGroup(compute_pass_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
}

View file

@ -50,7 +50,7 @@ pub const RenderBundleEncoder = *opaque {
/// Default `dynamic_offsets_count`: 0
/// Default `dynamic_offsets`: `null`
pub inline fn setBindGroup(render_bundle_encoder: RenderBundleEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
pub inline fn setBindGroup(render_bundle_encoder: RenderBundleEncoder, group_index: u32, group: *BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
Impl.renderBundleEncoderSetBindGroup(render_bundle_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
}

View file

@ -61,7 +61,7 @@ pub const RenderPassEncoder = *opaque {
/// Default `dynamic_offsets_count`: 0
/// Default `dynamic_offsets`: `null`
pub inline fn setBindGroup(render_pass_encoder: RenderPassEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
pub inline fn setBindGroup(render_pass_encoder: RenderPassEncoder, group_index: u32, group: *BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {
Impl.renderPassEncoderSetBindGroup(render_pass_encoder, group_index, group, dynamic_offset_count, dynamic_offsets);
}