examples: fix/improve custom-renderer example
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 19 additions and 15 deletions
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@ -51,6 +51,8 @@ fn init(
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renderer: *Renderer.Mod,
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game: *Mod,
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) !void {
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renderer.send(.init, .{});
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// Create our player entity.
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const player = try core.newEntity();
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@ -198,4 +200,6 @@ fn tick(
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try renderer.set(id, .position, new_position);
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}
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}
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renderer.send(.render_frame, .{});
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}
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