gpu: implement RenderBundleEncoder

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-09 22:53:43 -07:00 committed by Stephen Gutekanst
parent 431e8be08a
commit 15f32acfd2
4 changed files with 63 additions and 17 deletions

View file

@ -25,6 +25,7 @@ const Texture = @import("Texture.zig");
const Sampler = @import("Sampler.zig");
const RenderPipeline = @import("RenderPipeline.zig");
const RenderPassEncoder = @import("RenderPassEncoder.zig");
const RenderBundleEncoder = @import("RenderBundleEncoder.zig");
const TextureUsage = @import("enums.zig").TextureUsage;
const TextureFormat = @import("enums.zig").TextureFormat;
@ -602,6 +603,26 @@ const render_pass_encoder_vtable = RenderPassEncoder.VTable{
}).release,
};
fn wrapRenderBundleEncoder(enc: c.WGPURenderBundleEncoder) RenderBundleEncoder {
return .{
.ptr = enc.?,
.vtable = &render_bundle_encoder_vtable,
};
}
const render_bundle_encoder_vtable = RenderBundleEncoder.VTable{
.reference = (struct {
pub fn reference(ptr: *anyopaque) void {
c.wgpuRenderBundleEncoderReference(@ptrCast(c.WGPURenderBundleEncoder, ptr));
}
}).reference,
.release = (struct {
pub fn release(ptr: *anyopaque) void {
c.wgpuRenderBundleEncoderRelease(@ptrCast(c.WGPURenderBundleEncoder, ptr));
}
}).release,
};
test "syntax" {
_ = wrap;
_ = interface_vtable;
@ -620,4 +641,5 @@ test "syntax" {
_ = wrapSampler;
_ = wrapRenderPipeline;
_ = wrapRenderPassEncoder;
_ = wrapRenderBundleEncoder;
}