glfw: correct comment style

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2021-07-16 11:52:38 -07:00
parent 73055427ad
commit 161b0a540f
3 changed files with 18 additions and 18 deletions

View file

@ -20,19 +20,19 @@ pub const LinuxWindowManager = enum {
};
pub const Options = struct {
// Not supported on macOS.
/// Not supported on macOS.
vulkan: bool = true,
// Only respected on macOS.
/// Only respected on macOS.
metal: bool = true,
// Deprecated on macOS.
/// Deprecated on macOS.
opengl: bool = false,
// Not supported on macOS.
/// Not supported on macOS.
gles: bool = false,
// Only respected on Linux.
/// Only respected on Linux.
linux_window_manager: LinuxWindowManager = .X11,
};
@ -216,7 +216,7 @@ fn includeSdkMacOS(b: *Builder, step: *std.build.LibExeObjStep) void {
b.sysroot = sdk_sysroot; // TODO(slimsag): leaks, b.sysroot doesn't get free'd by builder?
}
// Caller owns returned memory.
/// Caller owns returned memory.
fn getSdkRoot(allocator: *std.mem.Allocator, comptime name: []const u8) ![]const u8 {
const app_data_dir = try std.fs.getAppDataDir(allocator, "mach");
var sdk_root_dir = try std.fs.path.join(allocator, &.{ app_data_dir, name });

View file

@ -2,11 +2,11 @@
const c = @cImport(@cInclude("GLFW/glfw3.h"));
// The key or mouse button was released.
/// The key or mouse button was released.
pub const release = C.GLFW_RELEASE;
// The key or mouse button was pressed.
/// The key or mouse button was pressed.
pub const press = C.GLFW_RELEASE;
// The key was held down until it repeated.
/// The key was held down until it repeated.
pub const repeat = C.GLFW_REPEAT;

View file

@ -2,17 +2,17 @@
const c = @cImport(@cInclude("GLFW/glfw3.h"));
// The major version number of the GLFW library.
//
// This is incremented when the API is changed in non-compatible ways.
/// The major version number of the GLFW library.
///
/// This is incremented when the API is changed in non-compatible ways.
pub const major = c.GLFW_VERSION_MAJOR;
// The minor version number of the GLFW library.
//
// This is incremented when features are added to the API but it remains backward-compatible.
/// The minor version number of the GLFW library.
///
/// This is incremented when features are added to the API but it remains backward-compatible.
pub const minor = c.GLFW_VERSION_MINOR;
// The revision number of the GLFW library.
//
// This is incremented when a bug fix release is made that does not contain any API changes.
/// The revision number of the GLFW library.
///
/// This is incremented when a bug fix release is made that does not contain any API changes.
pub const revision = c.GLFW_VERSION_REVISION;