gpu: correct alignment in pointer casts; handle void Context in all callbacks (#233)

* Fixed ErrorCallback.init() alignment
* Fixed callbacks alignments
* Fixed more of the callback alignment problems
* Added checks for void Context in callback
This commit is contained in:
PiergiorgioZagaria 2022-04-18 20:38:09 +02:00 committed by GitHub
parent d664c8e55d
commit 169b1e2a42
Failed to generate hash of commit
10 changed files with 29 additions and 24 deletions

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@ -1,3 +1,4 @@
const std = @import("std");
const PipelineLayout = @import("PipelineLayout.zig");
const VertexState = @import("structs.zig").VertexState;
const PrimitiveState = @import("structs.zig").PrimitiveState;
@ -81,7 +82,7 @@ pub const CreateCallback = struct {
message: [:0]const u8,
) void {
callback(
@ptrCast(Context, @alignCast(@alignOf(Context), type_erased_ctx)),
if (Context == void) {} else @ptrCast(Context, @alignCast(std.meta.alignment(Context), type_erased_ctx)),
status,
pipeline,
message,