module: write module events using a struct pattern

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-04-03 08:13:22 -07:00 committed by Stephen Gutekanst
parent 582a3c07f6
commit 17db5498ee
13 changed files with 245 additions and 203 deletions

View file

@ -40,9 +40,9 @@ const d0 = 0.000001;
pub const name = .game;
pub const Mod = mach.Mod(@This());
pub const events = .{
.{ .global = .init, .handler = init },
.{ .global = .tick, .handler = tick },
pub const global_events = .{
.init = .{ .handler = init },
.tick = .{ .handler = tick },
};
pub const Pipeline = enum(u32) {