gpu: implement Dawn bindGroupLayoutRelease
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 2 deletions
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@ -104,8 +104,7 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn bindGroupLayoutRelease(bind_group_layout: *gpu.BindGroupLayout) void {
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_ = bind_group_layout;
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unreachable;
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procs.bindGroupLayoutRelease.?(@ptrCast(c.WGPUBindGroupLayout, bind_group_layout));
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}
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pub inline fn bufferDestroy(buffer: *gpu.Buffer) void {
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