gpu: implement Device.createErrorBuffer
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
155c291c8e
commit
1bff7e5f3c
2 changed files with 13 additions and 2 deletions
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@ -40,8 +40,7 @@ pub const VTable = struct {
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descriptor: *const ComputePipeline.Descriptor,
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callback: *ComputePipeline.CreateCallback,
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) void,
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// createErrorBuffer: fn (ptr: *anyopaque) Buffer,
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// WGPU_EXPORT WGPUBuffer wgpuDeviceCreateErrorBuffer(WGPUDevice device);
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createErrorBuffer: fn (ptr: *anyopaque) Buffer,
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// createExternalTexture: fn (ptr: *anyopaque, descriptor: *const ExternalTexture.Descriptor) ExternalTexture,
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// WGPU_EXPORT WGPUExternalTexture wgpuDeviceCreateExternalTexture(WGPUDevice device, WGPUExternalTextureDescriptor const * externalTextureDescriptor);
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// createPipelineLayout: fn (ptr: *anyopaque, descriptor: *const PipelineLayout.Descriptor) PipelineLayout,
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@ -149,6 +148,10 @@ pub inline fn createComputePipelineAsync(
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device.vtable.createComputePipelineAsync(device.ptr, descriptor, callback);
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}
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pub inline fn createErrorBuffer(device: Device) Buffer {
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return device.vtable.createErrorBuffer(device.ptr);
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}
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pub inline fn createRenderPipeline(device: Device, descriptor: *const RenderPipeline.Descriptor) RenderPipeline {
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return device.vtable.createRenderPipeline(device.ptr, descriptor);
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}
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@ -191,6 +194,7 @@ test {
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_ = createCommandEncoder;
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_ = createComputePipeline;
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_ = createComputePipelineAsync;
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_ = createErrorBuffer;
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_ = createRenderPipeline;
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_ = createRenderPipelineAsync;
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_ = tick;
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@ -504,6 +504,13 @@ const device_vtable = Device.VTable{
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);
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}
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}).createComputePipelineAsync,
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.createErrorBuffer = (struct {
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pub fn createErrorBuffer(ptr: *anyopaque) Buffer {
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return wrapBuffer(c.wgpuDeviceCreateErrorBuffer(
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@ptrCast(c.WGPUDevice, ptr),
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));
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}
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}).createErrorBuffer,
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.createRenderPipeline = (struct {
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pub fn createRenderPipeline(ptr: *anyopaque, descriptor: *const RenderPipeline.Descriptor) RenderPipeline {
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var tmp_depth_stencil: c.WGPUDepthStencilState = undefined;
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