gpu: fix Queue.submit commands parameter

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 22:40:18 -07:00 committed by Stephen Gutekanst
parent e26a2858ed
commit 1c5c23f101
3 changed files with 24 additions and 10 deletions

View file

@ -14,7 +14,7 @@ pub const VTable = struct {
release: fn (ptr: *anyopaque) void,
// TODO: dawn specific?
// copyTextureForBrowser: fn (ptr: *anyopaque, source: *const ImageCopyTexture, destination: *const ImageCopyTexture, copy_size: *const Extent3D, options: *const CopyTextureForBrowserOptions) void,
submit: fn (queue: Queue, command_count: u32, commands: *const CommandBuffer) void,
submit: fn (queue: Queue, commands: []const CommandBuffer) void,
// TODO:
// writeBuffer: fn (ptr: *anyopaque, buffer: Buffer, buffer_offset: u64, data: *const anyopaque, size: usize);
// writeTexture: fn (ptr: *anyopaque, destination: *const ImageCopyTexture, data: *const anyopaque, data_size: usize, data_layout: *const TextureDataLayout, write_size: *const Extent3D);
@ -28,8 +28,8 @@ pub inline fn release(queue: Queue) void {
queue.vtable.release(queue.ptr);
}
pub inline fn submit(queue: Queue, command_count: u32, commands: *const CommandBuffer) void {
queue.vtable.submit(queue, command_count, commands);
pub inline fn submit(queue: Queue, commands: []const CommandBuffer) void {
queue.vtable.submit(queue, commands);
}
pub const OnSubmittedWorkDone = struct {