gpu: fix Queue.submit commands parameter
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
e26a2858ed
commit
1c5c23f101
3 changed files with 24 additions and 10 deletions
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@ -211,12 +211,11 @@ fn frame(params: FrameParams) !void {
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pass.end();
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pass.release();
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var commands = encoder.finish(null);
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var command = encoder.finish(null);
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encoder.release();
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const buf = gpu.CommandBuffer{ .ptr = &commands, .vtable = undefined };
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params.queue.submit(1, &buf);
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commands.release();
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params.queue.submit(&.{command});
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command.release();
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pl.swap_chain.?.present();
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back_buffer_view.release();
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}
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@ -510,7 +510,7 @@ const queue_vtable = Queue.VTable{
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}
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}).release,
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.submit = (struct {
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pub fn submit(queue: Queue, command_count: u32, commands: *const CommandBuffer) void {
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pub fn submit(queue: Queue, cmds: []const CommandBuffer) void {
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const wgpu_queue = @ptrCast(c.WGPUQueue, queue.ptr);
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if (queue.on_submitted_work_done) |on_submitted_work_done| {
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@ -533,10 +533,25 @@ const queue_vtable = Queue.VTable{
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c.wgpuQueueOnSubmittedWorkDone(wgpu_queue, signal_value, callback, &mut_on_submitted_work_done);
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}
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var few_commands: [16]c.WGPUCommandBuffer = undefined;
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const commands = if (cmds.len <= 8) blk: {
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for (cmds) |cmd, i| {
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few_commands[i] = @ptrCast(c.WGPUCommandBuffer, cmd.ptr);
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}
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break :blk few_commands[0..cmds.len];
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} else blk: {
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const mem = std.heap.page_allocator.alloc(c.WGPUCommandBuffer, cmds.len) catch unreachable;
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for (cmds) |cmd, i| {
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mem[i] = @ptrCast(c.WGPUCommandBuffer, cmd.ptr);
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}
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break :blk mem;
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};
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defer if (cmds.len > 8) std.heap.page_allocator.free(cmds);
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c.wgpuQueueSubmit(
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wgpu_queue,
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command_count,
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@ptrCast(*c.WGPUCommandBuffer, @alignCast(@alignOf(*c.WGPUCommandBuffer), commands.ptr)),
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@intCast(u32, commands.len),
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@ptrCast(*c.WGPUCommandBuffer, &commands[0]),
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);
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}
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}).submit,
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@ -14,7 +14,7 @@ pub const VTable = struct {
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release: fn (ptr: *anyopaque) void,
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// TODO: dawn specific?
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// copyTextureForBrowser: fn (ptr: *anyopaque, source: *const ImageCopyTexture, destination: *const ImageCopyTexture, copy_size: *const Extent3D, options: *const CopyTextureForBrowserOptions) void,
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submit: fn (queue: Queue, command_count: u32, commands: *const CommandBuffer) void,
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submit: fn (queue: Queue, commands: []const CommandBuffer) void,
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// TODO:
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// writeBuffer: fn (ptr: *anyopaque, buffer: Buffer, buffer_offset: u64, data: *const anyopaque, size: usize);
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// writeTexture: fn (ptr: *anyopaque, destination: *const ImageCopyTexture, data: *const anyopaque, data_size: usize, data_layout: *const TextureDataLayout, write_size: *const Extent3D);
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@ -28,8 +28,8 @@ pub inline fn release(queue: Queue) void {
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queue.vtable.release(queue.ptr);
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}
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pub inline fn submit(queue: Queue, command_count: u32, commands: *const CommandBuffer) void {
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queue.vtable.submit(queue, command_count, commands);
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pub inline fn submit(queue: Queue, commands: []const CommandBuffer) void {
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queue.vtable.submit(queue, commands);
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}
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pub const OnSubmittedWorkDone = struct {
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