README: update example command, document where to find examples
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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README.md
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README.md
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@ -17,15 +17,19 @@ Written in [Zig](https://ziglang.org/), Mach is for creating games, graphical ap
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## Cross-platform graphics in ~60 seconds
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## Cross-platform graphics in ~60 seconds
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```sh
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```sh
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git clone https://github.com/hexops/mach
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git clone --recursive https://github.com/hexops/mach-examples
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cd mach/
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cd mach-examples/
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zig build run-example-boids
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zig build run-boids
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```
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```
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Cross-platform graphics, a unified shader language & compute shaders.
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Cross-platform graphics, a unified shader language & compute shaders.
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(Requires [zig 0.10.x](https://ziglang.org/) | [known issues](https://github.com/hexops/mach/blob/main/doc/known-issues.md#known-issues))
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(Requires [zig 0.10.x](https://ziglang.org/) | [known issues](https://github.com/hexops/mach/blob/main/doc/known-issues.md#known-issues))
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## Get started with 15+ examples
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* Examples showcase: https://machengine.org/gpu/
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## Libraries
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## Libraries
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Mach has many libraries you can use for game development in Zig - **you don't have to use the entire engine.** All our libraries aim to have the same zero-fuss installation, cross compilation, and platform support:
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Mach has many libraries you can use for game development in Zig - **you don't have to use the entire engine.** All our libraries aim to have the same zero-fuss installation, cross compilation, and platform support:
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