gpu: add gpu.NativeInstance.fromWGPUAdapter
For when you have a native adapter and need a wrapped one. Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 5 additions and 1 deletions
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@ -213,7 +213,11 @@ const surface_vtable = Surface.VTable{
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}).release,
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}).release,
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};
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};
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fn wrapAdapter(adapter: c.WGPUAdapter) Adapter {
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pub inline fn fromWGPUAdapter(adapter: *anyopaque) Adapter {
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return wrapAdapter(@ptrCast(c.WGPUAdapter, adapter));
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}
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pub fn wrapAdapter(adapter: c.WGPUAdapter) Adapter {
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var c_props: c.WGPUAdapterProperties = undefined;
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var c_props: c.WGPUAdapterProperties = undefined;
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c.wgpuAdapterGetProperties(adapter, &c_props);
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c.wgpuAdapterGetProperties(adapter, &c_props);
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const properties = Adapter.Properties{
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const properties = Adapter.Properties{
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