module: rename events -> systems, remove 'event arguments'
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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19 changed files with 287 additions and 320 deletions
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@ -8,7 +8,7 @@ const assets = @import("assets");
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pub const name = .glyphs;
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pub const Mod = mach.Mod(@This());
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pub const events = .{
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pub const systems = .{
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.init = .{ .handler = init },
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.deinit = .{ .handler = deinit },
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.prepare = .{ .handler = prepare },
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