gpu: internalize ShaderModule types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:58:52 -07:00 committed by Stephen Gutekanst
parent b0776270d3
commit 23fb836ce8
3 changed files with 20 additions and 21 deletions

View file

@ -94,7 +94,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "deviceCreateRenderPipeline", fn (device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor) callconv(.Inline) *gpu.RenderPipeline);
assertDecl(T, "deviceCreateRenderPipelineAsync", fn (device: *gpu.Device, descriptor: *const gpu.RenderPipeline.Descriptor, callback: gpu.CreateRenderPipelineAsyncCallback, userdata: *anyopaque) callconv(.Inline) void);
assertDecl(T, "deviceCreateSampler", fn (device: *gpu.Device, descriptor: ?*const gpu.Sampler.Descriptor) callconv(.Inline) *gpu.Sampler);
assertDecl(T, "deviceCreateShaderModule", fn (device: *gpu.Device, descriptor: *const gpu.ShaderModuleDescriptor) callconv(.Inline) *gpu.ShaderModule);
assertDecl(T, "deviceCreateShaderModule", fn (device: *gpu.Device, descriptor: *const gpu.ShaderModule.Descriptor) callconv(.Inline) *gpu.ShaderModule);
assertDecl(T, "deviceCreateSwapChain", fn (device: *gpu.Device, surface: ?*gpu.Surface, descriptor: *const gpu.SwapChainDescriptor) callconv(.Inline) *gpu.SwapChain);
assertDecl(T, "deviceCreateTexture", fn (device: *gpu.Device, descriptor: *const gpu.TextureDescriptor) callconv(.Inline) *gpu.Texture);
assertDecl(T, "deviceDestroy", fn (device: *gpu.Device) callconv(.Inline) void);
@ -624,7 +624,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor);
export fn wgpuDeviceCreateShaderModule(device: *gpu.Device, descriptor: *const gpu.ShaderModuleDescriptor) *gpu.ShaderModule {
export fn wgpuDeviceCreateShaderModule(device: *gpu.Device, descriptor: *const gpu.ShaderModule.Descriptor) *gpu.ShaderModule {
return T.deviceCreateShaderModule(device, descriptor);
}
@ -1709,7 +1709,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn deviceCreateShaderModule(device: *gpu.Device, descriptor: *const gpu.ShaderModuleDescriptor) *gpu.ShaderModule {
pub inline fn deviceCreateShaderModule(device: *gpu.Device, descriptor: *const gpu.ShaderModule.Descriptor) *gpu.ShaderModule {
_ = device;
_ = descriptor;
unreachable;