gpu: add PrimitiveDepthClipControl
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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76b9f26f39
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2 changed files with 5 additions and 5 deletions
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@ -1,8 +1,3 @@
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pub const PrimitiveDepthClipControl = extern struct {
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chain: ChainedStruct,
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unclipped_depth: bool,
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};
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pub const PrimitiveState = extern struct {
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pub const PrimitiveState = extern struct {
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next_in_chain: *const ChainedStruct,
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next_in_chain: *const ChainedStruct,
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topology: PrimitiveTopology,
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topology: PrimitiveTopology,
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@ -469,6 +469,11 @@ pub const PrimitiveDepthClampingState = extern struct {
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clamp_depth: bool,
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clamp_depth: bool,
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};
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};
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pub const PrimitiveDepthClipControl = extern struct {
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chain: ChainedStruct,
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unclipped_depth: bool,
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};
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test "BackendType name" {
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test "BackendType name" {
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try testing.expectEqualStrings("Vulkan", BackendType.vulkan.name());
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try testing.expectEqualStrings("Vulkan", BackendType.vulkan.name());
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}
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}
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