all: update ECS Mod(.module_tag) -> Mod(ModuleType)
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
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8ff30c931f
commit
260802f777
4 changed files with 28 additions and 25 deletions
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@ -12,8 +12,8 @@
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},
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.dependencies = .{
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.mach_ecs = .{
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.url = "https://pkg.machengine.org/mach-ecs/ef06fb647353356eff080ad3ec337e028b492d41.tar.gz",
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.hash = "1220014851adb37d191430ac371cc467e0e0eb633b84b856c7a37e41a3149dea7ce8",
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.url = "https://pkg.machengine.org/mach-ecs/7267d8eb26ced985f65d4526770e96af488d007c.tar.gz",
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.hash = "1220d252360b3ddb0e9a3d813f179142a455c089eccdfdb5e4615b6d39fab5e23e96",
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},
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.mach_core = .{
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.url = "https://pkg.machengine.org/mach-core/cce02fb96ca787378289c5855b381f0ca9f3e090.tar.gz",
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@ -15,6 +15,7 @@ pub const Engine = struct {
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encoder: *gpu.CommandEncoder,
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pub const name = .engine;
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pub const Mod = World.Mod(@This());
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pub const local = struct {
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pub fn init(world: *World) !void {
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@ -33,7 +34,7 @@ pub const Engine = struct {
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pub fn deinit(
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world: *World,
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engine: *World.Mod(.engine),
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engine: *Mod,
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) !void {
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// TODO: this triggers a device loss error, which we should handle correctly
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// engine.state.device.release();
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@ -51,7 +52,7 @@ pub const Engine = struct {
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}
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pub fn beginPass(
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engine: *World.Mod(.engine),
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engine: *Mod,
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clear_color: gpu.Color,
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) !void {
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const back_buffer_view = core.swap_chain.getCurrentTextureView().?;
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@ -72,7 +73,7 @@ pub const Engine = struct {
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}
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pub fn endPass(
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engine: *World.Mod(.engine),
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engine: *Mod,
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) !void {
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// End this pass
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engine.state.pass.end();
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@ -16,6 +16,7 @@ const Mat4x4 = math.Mat4x4;
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pipelines: std.AutoArrayHashMapUnmanaged(u32, Pipeline),
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pub const name = .mach_gfx_sprite;
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pub const Mod = mach.Mod(@This());
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pub const components = struct {
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/// The ID of the pipeline this sprite belongs to. By default, zero.
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@ -120,14 +121,14 @@ pub const PipelineOptions = struct {
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pipeline_layout: ?*gpu.PipelineLayout = null,
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};
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pub fn deinit(sprite_mod: *mach.Mod(.mach_gfx_sprite)) !void {
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pub fn deinit(sprite_mod: *Mod) !void {
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for (sprite_mod.state.pipelines.entries.items(.value)) |*pipeline| pipeline.deinit();
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sprite_mod.state.pipelines.deinit(sprite_mod.allocator);
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}
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pub const local = struct {
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pub fn init(
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sprite_mod: *mach.Mod(.mach_gfx_sprite),
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sprite_mod: *Mod,
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) !void {
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sprite_mod.state = .{
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// TODO: struct default value initializers don't work
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@ -136,8 +137,8 @@ pub const local = struct {
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}
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pub fn initPipeline(
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engine: *mach.Mod(.engine),
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sprite_mod: *mach.Mod(.mach_gfx_sprite),
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engine: *Engine.Mod,
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sprite_mod: *Mod,
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opt: PipelineOptions,
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) !void {
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const device = engine.state.device;
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@ -276,8 +277,8 @@ pub const local = struct {
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}
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pub fn updated(
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engine: *mach.Mod(.engine),
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sprite_mod: *mach.Mod(.mach_gfx_sprite),
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engine: *Engine.Mod,
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sprite_mod: *Mod,
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pipeline_id: u32,
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) !void {
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const pipeline = sprite_mod.state.pipelines.getPtr(pipeline_id).?;
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@ -325,8 +326,8 @@ pub const local = struct {
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}
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pub fn preRender(
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engine: *mach.Mod(.engine),
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sprite_mod: *mach.Mod(.mach_gfx_sprite),
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engine: *Engine.Mod,
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sprite_mod: *Mod,
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pipeline_id: u32,
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) !void {
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const pipeline = sprite_mod.state.pipelines.get(pipeline_id).?;
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@ -353,8 +354,8 @@ pub const local = struct {
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}
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pub fn render(
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engine: *mach.Mod(.engine),
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sprite_mod: *mach.Mod(.mach_gfx_sprite),
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engine: *Engine.Mod,
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sprite_mod: *Mod,
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pipeline_id: u32,
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) !void {
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const pipeline = sprite_mod.state.pipelines.get(pipeline_id).?;
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@ -19,6 +19,7 @@ const Mat4x4 = math.Mat4x4;
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pipelines: std.AutoArrayHashMapUnmanaged(u32, Pipeline),
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pub const name = .mach_gfx_text;
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pub const Mod = mach.Mod(@This());
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// TODO: better/proper text layout, shaping
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//
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@ -170,14 +171,14 @@ pub const PipelineOptions = struct {
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pipeline_layout: ?*gpu.PipelineLayout = null,
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};
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pub fn deinit(text_mod: *mach.Mod(.mach_gfx_text)) !void {
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pub fn deinit(text_mod: *Mod) !void {
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for (text_mod.state.pipelines.entries.items(.value)) |*pipeline| pipeline.deinit(text_mod.allocator);
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text_mod.state.pipelines.deinit(text_mod.allocator);
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}
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pub const local = struct {
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pub fn init(
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text_mod: *mach.Mod(.mach_gfx_text),
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text_mod: *Mod,
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) !void {
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text_mod.state = .{
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// TODO: struct default value initializers don't work
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@ -186,8 +187,8 @@ pub const local = struct {
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}
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pub fn initPipeline(
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engine: *mach.Mod(.engine),
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text_mod: *mach.Mod(.mach_gfx_text),
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engine: *Engine.Mod,
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text_mod: *Mod,
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opt: PipelineOptions,
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) !void {
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const device = engine.state.device;
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@ -346,8 +347,8 @@ pub const local = struct {
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}
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pub fn updated(
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engine: *mach.Mod(.engine),
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text_mod: *mach.Mod(.mach_gfx_text),
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engine: *Engine.Mod,
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text_mod: *Mod,
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pipeline_id: u32,
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) !void {
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const pipeline = text_mod.state.pipelines.getPtr(pipeline_id).?;
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@ -500,8 +501,8 @@ pub const local = struct {
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}
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pub fn preRender(
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engine: *mach.Mod(.engine),
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text_mod: *mach.Mod(.mach_gfx_text),
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engine: *Engine.Mod,
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text_mod: *Mod,
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pipeline_id: u32,
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) !void {
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const pipeline = text_mod.state.pipelines.get(pipeline_id).?;
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@ -528,8 +529,8 @@ pub const local = struct {
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}
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pub fn render(
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engine: *mach.Mod(.engine),
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text_mod: *mach.Mod(.mach_gfx_text),
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engine: *Engine.Mod,
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text_mod: *Mod,
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pipeline_id: u32,
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) !void {
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const pipeline = text_mod.state.pipelines.get(pipeline_id).?;
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