core: refactor
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parent
c254337e4b
commit
266e7a548b
38 changed files with 4119 additions and 4836 deletions
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@ -27,7 +27,7 @@ pub const systems = .{
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.init = .{ .handler = init },
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.after_init = .{ .handler = afterInit },
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.deinit = .{ .handler = deinit },
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.tick = .{ .handler = tick },
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.update = .{ .handler = update },
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.audio_state_change = .{ .handler = audioStateChange },
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};
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@ -37,8 +37,7 @@ pub const components = .{
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ghost_key_mode: bool = false,
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fn init(core: *mach.Core.Mod, audio: *mach.Audio.Mod, app: *Mod) void {
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core.schedule(.init);
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fn init(audio: *mach.Audio.Mod, app: *Mod) void {
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audio.schedule(.init);
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app.schedule(.after_init);
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@ -50,8 +49,6 @@ fn init(core: *mach.Core.Mod, audio: *mach.Audio.Mod, app: *Mod) void {
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std.debug.print("[spacebar] enable ghost-key mode (demonstrate seamless back-to-back sound playback)\n", .{});
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std.debug.print("[arrow up] increase volume 10%\n", .{});
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std.debug.print("[arrow down] decrease volume 10%\n", .{});
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core.schedule(.start);
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}
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fn afterInit(audio: *mach.Audio.Mod, app: *Mod) void {
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@ -60,9 +57,8 @@ fn afterInit(audio: *mach.Audio.Mod, app: *Mod) void {
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audio.state().on_state_change = app.system(.audio_state_change);
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}
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fn deinit(core: *mach.Core.Mod, audio: *mach.Audio.Mod) void {
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fn deinit(audio: *mach.Audio.Mod) void {
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audio.schedule(.deinit);
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core.schedule(.deinit);
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}
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fn audioStateChange(
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@ -94,14 +90,14 @@ fn audioStateChange(
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}
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}
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fn tick(
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fn update(
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entities: *mach.Entities.Mod,
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core: *mach.Core.Mod,
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audio: *mach.Audio.Mod,
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app: *Mod,
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) !void {
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// TODO(Core)
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var iter = mach.core.pollEvents();
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var iter = core.state().pollEvents();
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while (iter.next()) |event| {
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switch (event) {
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.key_press => |ev| {
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@ -143,7 +139,7 @@ fn tick(
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// Grab the back buffer of the swapchain
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// TODO(Core)
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const back_buffer_view = mach.core.swap_chain.getCurrentTextureView().?;
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const back_buffer_view = core.state().swap_chain.getCurrentTextureView().?;
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defer back_buffer_view.release();
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// Create a command encoder
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@ -208,7 +204,7 @@ fn fillTone(audio: *mach.Audio.Mod, frequency: f32) ![]const f32 {
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}
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// TODO(Core)
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fn keyToFrequency(key: mach.core.Key) f32 {
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fn keyToFrequency(key: mach.Core.Key) f32 {
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// The frequencies here just come from a piano frequencies chart. You can google for them.
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return switch (key) {
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// First row of piano keys, the highest.
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@ -1,3 +1,4 @@
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const std = @import("std");
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const mach = @import("mach");
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// The global list of Mach modules registered for use in our application.
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@ -9,9 +10,11 @@ pub const modules = .{
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// TODO(important): use standard entrypoint instead
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pub fn main() !void {
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// Initialize mach.Core
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try mach.core.initModule();
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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// Main loop
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while (try mach.core.tick()) {}
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var app = try mach.App.init(allocator, .app);
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defer app.deinit(allocator);
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try app.run(.{ .allocator = allocator });
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}
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