glfw: always check init errors
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 2 additions and 4 deletions
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@ -40,10 +40,8 @@ pub const version = @import("version.zig");
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///
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///
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/// @thread_safety This function must only be called from the main thread.
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/// @thread_safety This function must only be called from the main thread.
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pub inline fn init() Error!void {
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pub inline fn init() Error!void {
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if (c.glfwInit() != c.GLFW_TRUE) {
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_ = c.glfwInit();
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return try getError();
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return try getError();
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}
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return;
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}
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}
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/// Terminates the GLFW library.
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/// Terminates the GLFW library.
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