From 27754cdf1f77a13299b995911cca2eddfb4b930d Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Tue, 7 May 2024 23:23:15 -0700 Subject: [PATCH] gfx: add TODO for SpritePipeline multi-texturing Signed-off-by: Stephen Gutekanst --- src/gfx/SpritePipeline.zig | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gfx/SpritePipeline.zig b/src/gfx/SpritePipeline.zig index 8afdbde0..021463ea 100644 --- a/src/gfx/SpritePipeline.zig +++ b/src/gfx/SpritePipeline.zig @@ -226,6 +226,7 @@ fn buildPipeline( const texture3_view = if (opt_texture3) |tex| tex.createView(&gpu.TextureView.Descriptor{ .label = label }) else texture_view; const texture4_view = if (opt_texture4) |tex| tex.createView(&gpu.TextureView.Descriptor{ .label = label }) else texture_view; defer texture_view.release(); + // TODO: texture views 2-4 leak const bind_group = opt_bind_group orelse device.createBindGroup( &gpu.BindGroup.Descriptor.init(.{