gpu: workaround stage2 usingnamespace bug
See ziglang/zig#12429 Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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4 changed files with 14 additions and 17 deletions
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@ -1,13 +1,5 @@
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const std = @import("std");
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const std = @import("std");
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pub const array_layer_count_undef = 0xffffffff;
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pub const copy_stride_undef = 0xffffffff;
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pub const limit_u32_undef = 0xffffffff;
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pub const limit_u64_undef = 0xffffffffffffffff;
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pub const mip_level_count_undef = 0xffffffff;
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pub const whole_map_size = std.math.maxInt(usize);
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pub const whole_size = 0xffffffffffffffff;
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pub usingnamespace @import("adapter.zig");
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pub usingnamespace @import("adapter.zig");
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pub usingnamespace @import("bind_group.zig");
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pub usingnamespace @import("bind_group.zig");
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pub usingnamespace @import("bind_group_layout.zig");
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pub usingnamespace @import("bind_group_layout.zig");
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@ -3,7 +3,7 @@ const ChainedStruct = @import("types.zig").ChainedStruct;
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const TextureView = @import("texture_view.zig").TextureView;
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const TextureView = @import("texture_view.zig").TextureView;
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const Extent3D = @import("types.zig").Extent3D;
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const Extent3D = @import("types.zig").Extent3D;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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const copy_stride_undef = @import("main.zig").copy_stride_undef;
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const types = @import("types.zig");
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pub const Texture = opaque {
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pub const Texture = opaque {
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pub const Aspect = enum(u32) {
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pub const Aspect = enum(u32) {
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@ -169,8 +169,8 @@ pub const Texture = opaque {
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pub const DataLayout = extern struct {
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pub const DataLayout = extern struct {
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next_in_chain: ?*const ChainedStruct = null,
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next_in_chain: ?*const ChainedStruct = null,
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offset: u64 = 0,
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offset: u64 = 0,
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bytes_per_row: u32 = copy_stride_undef,
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bytes_per_row: u32 = types.copy_stride_undef,
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rows_per_image: u32 = copy_stride_undef,
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rows_per_image: u32 = types.copy_stride_undef,
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};
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};
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pub const Descriptor = extern struct {
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pub const Descriptor = extern struct {
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@ -1,8 +1,7 @@
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const ChainedStruct = @import("types.zig").ChainedStruct;
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const ChainedStruct = @import("types.zig").ChainedStruct;
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const Texture = @import("texture.zig").Texture;
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const Texture = @import("texture.zig").Texture;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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const mip_level_count_undef = @import("main.zig").mip_level_count_undef;
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const types = @import("types.zig");
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const array_layer_count_undef = @import("main.zig").array_layer_count_undef;
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pub const TextureView = opaque {
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pub const TextureView = opaque {
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pub const Dimension = enum(u32) {
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pub const Dimension = enum(u32) {
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@ -21,9 +20,9 @@ pub const TextureView = opaque {
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format: Texture.Format = .undef,
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format: Texture.Format = .undef,
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dimension: Dimension = .dimension_undef,
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dimension: Dimension = .dimension_undef,
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base_mip_level: u32 = 0,
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base_mip_level: u32 = 0,
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mip_level_count: u32 = mip_level_count_undef,
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mip_level_count: u32 = types.mip_level_count_undef,
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base_array_layer: u32 = 0,
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base_array_layer: u32 = 0,
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array_layer_count: u32 = array_layer_count_undef,
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array_layer_count: u32 = types.array_layer_count_undef,
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aspect: Texture.Aspect = .all,
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aspect: Texture.Aspect = .all,
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};
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};
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@ -6,8 +6,14 @@ const Buffer = @import("buffer.zig").Buffer;
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const ShaderModule = @import("shader_module.zig").ShaderModule;
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const ShaderModule = @import("shader_module.zig").ShaderModule;
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const QuerySet = @import("query_set.zig").QuerySet;
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const QuerySet = @import("query_set.zig").QuerySet;
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const Surface = @import("surface.zig").Surface;
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const Surface = @import("surface.zig").Surface;
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const limit_u32_undef = @import("main.zig").limit_u32_undef;
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const limit_u64_undef = @import("main.zig").limit_u64_undef;
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pub const array_layer_count_undef = 0xffffffff;
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pub const copy_stride_undef = 0xffffffff;
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pub const limit_u32_undef = 0xffffffff;
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pub const limit_u64_undef = 0xffffffffffffffff;
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pub const mip_level_count_undef = 0xffffffff;
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pub const whole_map_size = std.math.maxInt(usize);
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pub const whole_size = 0xffffffffffffffff;
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/// Generic function pointer type, used for returning API function pointers. Must be
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/// Generic function pointer type, used for returning API function pointers. Must be
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/// cast to the right `fn (...) callconv(.C) T` type before use.
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/// cast to the right `fn (...) callconv(.C) T` type before use.
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