gpu: add ComputePipeline.Descriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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44d378e102
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286cbb6160
2 changed files with 11 additions and 7 deletions
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@ -1,10 +1,3 @@
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pub const WGPUComputePipelineDescriptor = extern struct {
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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layout: PipelineLayout = PipelineLayout.none, // nullable
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compute: ProgrammableStageDescriptor,
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};
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pub const WGPUDeviceDescriptor = extern struct {
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pub const WGPUDeviceDescriptor = extern struct {
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next_in_chain: *const ChainedStruct,
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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label: ?[*:0]const u8 = null,
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@ -1,6 +1,17 @@
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const ChainedStruct = @import("types.zig").ChainedStruct;
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const ProgrammableStageDescriptor = @import("types.zig").ProgrammableStageDescriptor;
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const PipelineLayout = @import("pipeline_layout.zig").PipelineLayout;
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pub const ComputePipeline = enum(usize) {
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pub const ComputePipeline = enum(usize) {
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_,
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_,
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// TODO: verify there is a use case for nullable value of this type.
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// TODO: verify there is a use case for nullable value of this type.
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pub const none: ComputePipeline = @intToEnum(ComputePipeline, 0);
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pub const none: ComputePipeline = @intToEnum(ComputePipeline, 0);
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pub const Descriptor = extern struct {
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next_in_chain: *const ChainedStruct,
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label: ?[*:0]const u8 = null,
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layout: PipelineLayout = PipelineLayout.none, // nullable
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compute: ProgrammableStageDescriptor,
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};
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};
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};
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