examples: make sure some structs has guaranteed in-memory layout
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13 changed files with 14 additions and 14 deletions
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@ -7,7 +7,7 @@ const UVData = @import("atlas.zig").UVData;
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const Vec2 = @Vector(2, f32);
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pub const Vertex = struct {
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pub const Vertex = extern struct {
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pos: @Vector(4, f32),
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uv: Vec2,
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};
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@ -31,7 +31,7 @@ const GkurveType = enum(u32) {
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filled = 2,
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};
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pub const FragUniform = struct {
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pub const FragUniform = extern struct {
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type: GkurveType = .filled,
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// Padding for struct alignment to 16 bytes (minimum in WebGPU uniform).
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padding: @Vector(3, f32) = undefined,
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