update to latest Zig (zig fmt)

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2023-06-25 00:01:55 -07:00
parent 419d82d5fd
commit 29964c99bb
39 changed files with 156 additions and 156 deletions

View file

@ -152,8 +152,8 @@ pub fn machSprite2DInit(adapter: anytype) !void {
.sprite_uv_transforms = sprite_uv_transforms,
.sprite_sizes = sprite_sizes,
.texture_size = Vec2{
@intToFloat(f32, sprite2d.state().texture.getWidth()),
@intToFloat(f32, sprite2d.state().texture.getHeight()),
@floatFromInt(f32, sprite2d.state().texture.getWidth()),
@floatFromInt(f32, sprite2d.state().texture.getHeight()),
},
.texture = sprite2d.state().texture,
});
@ -195,10 +195,10 @@ pub fn tick(adapter: anytype) !void {
// Update uniform buffer
const ortho = mat.ortho(
-@intToFloat(f32, core.size().width) / 2,
@intToFloat(f32, core.size().width) / 2,
-@intToFloat(f32, core.size().height) / 2,
@intToFloat(f32, core.size().height) / 2,
-@floatFromInt(f32, core.size().width) / 2,
@floatFromInt(f32, core.size().width) / 2,
-@floatFromInt(f32, core.size().height) / 2,
@floatFromInt(f32, core.size().height) / 2,
-0.1,
100000,
);