gpu: make use of usingnamespace

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-24 14:33:45 -07:00 committed by Stephen Gutekanst
parent 5741082848
commit 2a09bec5de

View file

@ -36,35 +36,26 @@ pub const TextureView = @import("texture_view.zig").TextureView;
pub const dawn = @import("dawn.zig");
// TODO: export all types.zig
pub const AlphaMode = @import("types.zig").AlphaMode;
pub const ComputePassTimestampLocation = @import("types.zig").ComputePassTimestampLocation;
pub const ChainedStruct = @import("types.zig").ChainedStruct;
pub const LoadOp = @import("types.zig").LoadOp;
pub const StoreOp = @import("types.zig").StoreOp;
pub const RenderPassTimestampLocation = @import("types.zig").RenderPassTimestampLocation;
pub const PowerPreference = @import("types.zig").PowerPreference;
pub const RenderPassColorAttachment = @import("types.zig").RenderPassColorAttachment;
pub usingnamespace @import("types.zig");
pub usingnamespace @import("interface.zig");
pub const Interface = @import("interface.zig").Interface;
pub const Export = @import("interface.zig").Export;
pub const NullInterface = @import("interface.zig").NullInterface;
const types = @import("types.zig");
pub const ComputePassTimestampWrite = extern struct {
query_set: QuerySet,
query_index: u32,
location: ComputePassTimestampLocation,
location: types.ComputePassTimestampLocation,
};
pub const RenderPassDepthStencilAttachment = extern struct {
view: TextureView,
depth_load_op: LoadOp,
depth_store_op: StoreOp,
depth_load_op: types.LoadOp,
depth_store_op: types.StoreOp,
clear_depth: f32,
depth_clear_value: f32,
depth_read_only: bool,
stencil_load_op: LoadOp,
stencil_store_op: StoreOp,
stencil_load_op: types.LoadOp,
stencil_store_op: types.StoreOp,
clear_stencil: u32,
stencil_clear_value: u32,
stencil_read_only: bool,
@ -73,28 +64,28 @@ pub const RenderPassDepthStencilAttachment = extern struct {
pub const RenderPassTimestampWrite = extern struct {
query_set: QuerySet,
query_index: u32,
location: RenderPassTimestampLocation,
location: types.RenderPassTimestampLocation,
};
pub const RequestAdapterOptions = extern struct {
next_in_chain: *const ChainedStruct,
next_in_chain: *const types.ChainedStruct,
compatible_surface: Surface = Surface.none, // nullable
power_preference: PowerPreference,
power_preference: types.PowerPreference,
force_fallback_adapter: bool,
};
pub const ComputePassDescriptor = extern struct {
next_in_chain: *const ChainedStruct,
next_in_chain: *const types.ChainedStruct,
label: ?[*:0]const u8 = null,
timestamp_write_count: u32,
timestamp_writes: [*]const ComputePassTimestampWrite,
};
pub const RenderPassDescriptor = extern struct {
next_in_chain: *const ChainedStruct,
next_in_chain: *const types.ChainedStruct,
label: ?[*:0]const u8 = null,
color_attachment_count: u32,
color_attachments: [*]const RenderPassColorAttachment,
color_attachments: [*]const types.RenderPassColorAttachment,
depth_stencil_attachment: ?[*]const RenderPassDepthStencilAttachment = null, // nullable
occlusion_query_set: QuerySet = QuerySet.none, // nullable
timestamp_write_count: u32,