From 2b33f36908fda028ccc069af25cd016467082aeb Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Thu, 17 Mar 2022 11:16:07 -0700 Subject: [PATCH] gpu: implement CommandEncoder.clearBuffer Signed-off-by: Stephen Gutekanst --- gpu/src/CommandEncoder.zig | 9 +++++++-- gpu/src/NativeInstance.zig | 10 ++++++++++ 2 files changed, 17 insertions(+), 2 deletions(-) diff --git a/gpu/src/CommandEncoder.zig b/gpu/src/CommandEncoder.zig index af4d1ea7..68c0d9d5 100644 --- a/gpu/src/CommandEncoder.zig +++ b/gpu/src/CommandEncoder.zig @@ -2,6 +2,7 @@ const ComputePassEncoder = @import("ComputePassEncoder.zig"); const RenderPassEncoder = @import("RenderPassEncoder.zig"); const CommandBuffer = @import("CommandBuffer.zig"); const QuerySet = @import("QuerySet.zig"); +const Buffer = @import("Buffer.zig"); const CommandEncoder = @This(); @@ -15,8 +16,7 @@ pub const VTable = struct { release: fn (ptr: *anyopaque) void, beginComputePass: fn (ptr: *anyopaque, descriptor: *const ComputePassEncoder.Descriptor) ComputePassEncoder, beginRenderPass: fn (ptr: *anyopaque, descriptor: *const RenderPassEncoder.Descriptor) RenderPassEncoder, - // clearBuffer: fn (ptr: *anyopaque, buffer: Buffer, offset: u64, size: u64) void, - // WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size); + clearBuffer: fn (ptr: *anyopaque, buffer: Buffer, offset: u64, size: u64) void, // copyBufferToBuffer: fn (ptr: *anyopaque, source: Buffer, source_offset: u64, destination: Buffer, destination_offset: u64, size: u64) void, // WGPU_EXPORT void wgpuCommandEncoderCopyBufferToBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size); // copyBufferToTexture: fn (ptr: *anyopaque, source: *const ImageCopyBuffer, destination: *const ImageCopyTexture, copy_size: Extent3D) void, @@ -55,6 +55,10 @@ pub inline fn beginRenderPass(enc: CommandEncoder, descriptor: *const RenderPass return enc.vtable.beginRenderPass(enc.ptr, descriptor); } +pub inline fn clearBuffer(enc: CommandEncoder, buffer: Buffer, offset: u64, size: u64) void { + enc.vtable.clearBuffer(enc.ptr, buffer, offset, size); +} + pub inline fn finish(enc: CommandEncoder, descriptor: ?*const CommandBuffer.Descriptor) CommandBuffer { return enc.vtable.finish(enc.ptr, descriptor); } @@ -89,6 +93,7 @@ test { _ = release; _ = beginComputePass; _ = beginRenderPass; + _ = clearBuffer; _ = finish; _ = insertDebugMarker; _ = popDebugGroup; diff --git a/gpu/src/NativeInstance.zig b/gpu/src/NativeInstance.zig index 66d82112..07e5a815 100644 --- a/gpu/src/NativeInstance.zig +++ b/gpu/src/NativeInstance.zig @@ -1605,6 +1605,16 @@ const command_encoder_vtable = CommandEncoder.VTable{ return wrapRenderPassEncoder(c.wgpuCommandEncoderBeginRenderPass(@ptrCast(c.WGPUCommandEncoder, ptr), &desc)); } }).beginRenderPass, + .clearBuffer = (struct { + pub fn clearBuffer(ptr: *anyopaque, buffer: Buffer, offset: u64, size: u64) void { + c.wgpuCommandEncoderClearBuffer( + @ptrCast(c.WGPUCommandEncoder, ptr), + @ptrCast(c.WGPUBuffer, buffer.ptr), + offset, + size, + ); + } + }).clearBuffer, .popDebugGroup = (struct { pub fn popDebugGroup(ptr: *anyopaque) void { c.wgpuCommandEncoderPopDebugGroup(@ptrCast(c.WGPUCommandEncoder, ptr));