gpu: implement Dawn bindGroupReference
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 2 deletions
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@ -86,8 +86,7 @@ pub const Interface = gpu.Interface(struct {
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}
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pub inline fn bindGroupReference(bind_group: *gpu.BindGroup) void {
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_ = bind_group;
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unreachable;
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procs.bindGroupReference.?(@ptrCast(c.WGPUBindGroup, bind_group));
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}
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pub inline fn bindGroupRelease(bind_group: *gpu.BindGroup) void {
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